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READ FIRST: Ultimate FAQ of Epic Awesomeness
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Clayman Offline
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Post: #1
Exclamation READ FIRST: Ultimate FAQ of Epic Awesomeness
In this thread we try to gather all useful data for newbies or those who don't lurk forums that much.

Complete online manual

Hotkeys for 1.06

Complete list of combat abilities

Cover and Crit

Rename units as they were in D2

Add 6 Official Russian maps

Fan made map

DIII: Resurrection of Mortis
Complication of all info of the upcoming “Resurrection of Mortis” expansion pack.

How modify encounters found inside ruins

How to skip opening cutscenes

(Russian) Collector’s Edition

Alldisciples.ru
An excellent fansite with lots of info, including itemlist and list of spells.

All playable units and their stats




Common problems
Q: I can save, but when I restart the game my saves are gone.
A: Create a folder called Save in your DisciplesIII folder.

Q: When I try to build the camera goes into the enemy capital. I can't build or hire units.
A: Several ways to fix this problem exist.
  1. Save the game and reload. You can now access your capital.
  2. Leave a leader at your capital. Use him to enter the capital. You should be able to build and hire units.

Q: Sometimes the game gets stuck when I use Quick Combat. How do I stop it?
A: This is fixed in patch 1.6.2, but there a workaround in patch 1.6.0. Click on the Main Menu button (the one with Save/Load game etc) and Quick Combat will end.






FAQ

Q: How do I increase leadership?
A: Open the skill grid of your hero (see manual for details). On this grid you'll find four points of leadership, spread across the grid. Investing a point will grant you one point of leadership, so an additional four leadership is possible. There is also a rare orb in the game, which will increase leadership by one.

Q: How do I capture resources?
A: "You terrain grows depending on the number of towns and nodes you're controlling. To set up a node, just select your hero and use it to "touch" an empty node; which looks like a hole in the ground with lights shining out. Sometimes, nodes may be occupied by enemy guardians, so you'll have to kill it first before raising your own guardian in the spot." By Merchant of Tartarus.

Q: How does damage or healing work?
A: Damage or healing is equal to Attack Power, but magical damage is reduced by resistances and physical strikes by armor. A critting physical strike ignores armor.

Q: How do my units gain Attack Power?
A:
    Healers heal 1.5 Health for each point of Intellect they have.
    Mages gain 3 points of Attack Power for each point of Intellect, except those who deal damage to all units, which gain 2.5 per point.
    Melee gains 4 points of Attack Power for each point of Strength.
    Archers and Thieves gain 2 points of Attack Power for each point of Strength, except for Gargoyles, who gain 3 points.
    Archers gain 1 point of Attack Power for each point of Dexterity, except Gargoyles, who gain 2 points.
    Legion melee (Possessed, Berserker, Anti-Paladin, Infernal Knight) and Thieves gain 2 points of Attack Power for each point of Dexterity.

Q: How does Agility and Dexterity work?
A: Agility reduces the chance that a unit is hit and Dexterity increases the chance to hit for the unit. If a unit has 100% chance to hit, any remaining Dexterity will be converted into critical hit chance. A critical hit does double damage and ignores armor.

Q: Can I trade items and units between leaders?
A: Yes, see manual for details.

Q: How do I garrison a node?
A: You trade units to it, similar how you would trade units between leaders.

Q: Is Death or Rune Mana useful in any way?
A: Currently no. They will have a use in future expansions.

Q: Can I import leaders, like in previous Disciples games?
A: No, but you can rehire the leader in next map. You can view leaders from previous maps as if you were to buy a new leader, but select "Veteran" instead of "Leader".

Q: My Cultist's Eagle Eye canceled my Berserker's Rage, is this a bug?
A: No, you can only have one buff from each category. Click here to see detailed description.

"I have chosen the element of wind" - Elementalist
Attack Source: Water

Read First: FAQ

[Image: 10255846.jpg]
(This post was last modified: 15-12-2010 02:08 PM by Clayman.)
19-07-2010 11:05 AM
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kaz Offline
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Post: #2
RE: Ultimate FAQ of Epic Awesomeness
Thank you, Clayman.
The links are like lighthouse on dark sea.
and these threads are like Oasis in the desert.

kaz
Love Disciples seriesSmile
from Japan
Sorry for my poor English.

If you're interested, please see my D3 Elf fan movie
http://www.youtube.com/watch?v=3IK3pZZf9Y0
enjoying !
19-07-2010 12:28 PM
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pensuke89 Offline
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RE: Ultimate FAQ of Epic Awesomeness
I suggest the mod to stick this thread.

Disciples III Bug List
Disciples III FAQs cr. Clayman
19-07-2010 03:03 PM
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Clayman Offline
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RE: Ultimate FAQ of Epic Awesomeness
(19-07-2010 03:03 PM)pensuke89 Wrote:  I suggest the mod to stick this thread.
Thanks. If many people request they will surely do it. Wink

"I have chosen the element of wind" - Elementalist
Attack Source: Water

Read First: FAQ

[Image: 10255846.jpg]
19-07-2010 03:26 PM
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wabbit Offline
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RE: Ultimate FAQ of Epic Awesomeness
Great list. Sticky = good.
19-07-2010 04:29 PM
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Metroplex Offline
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Post: #6
RE: Ultimate FAQ of Epic Awesomeness
How about we all pool our knowledge to add additional tips and tricks we use on D3, Clayman's post is a start.
19-07-2010 10:55 PM
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Clayman Offline
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RE: Ultimate FAQ of Epic Awesomeness
(19-07-2010 10:55 PM)Metroplex Wrote:  How about we all pool our knowledge to add additional tips and tricks we use on D3, Clayman's post is a start.
That's the intent, but preferably in another thread. This one will link to those.

"I have chosen the element of wind" - Elementalist
Attack Source: Water

Read First: FAQ

[Image: 10255846.jpg]
19-07-2010 10:58 PM
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stormy Offline
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RE: Ultimate FAQ of Epic Awesomeness
Sticky please! Wink

The D3 forum is getting flooded with rubbish and useful information is becoming harder and harder to find.
21-07-2010 02:21 AM
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Clayman Offline
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RE: Ultimate FAQ of Epic Awesomeness
(21-07-2010 02:21 AM)stormy Wrote:  Sticky please! Wink
Annoy the mods by PM. Maybe they'll listen. Wink

"I have chosen the element of wind" - Elementalist
Attack Source: Water

Read First: FAQ

[Image: 10255846.jpg]
21-07-2010 08:49 AM
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kaz Offline
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Post: #10
RE: Ultimate FAQ of Epic Awesomeness
Hi Clayman.

BTW,
for now anyway would you change the thread subject to
"Sticky: Ultimate FAQ of Epic Awesomeness"
or
"[Sticky] Ultimate FAQ of Epic Awesomeness"
or anything other you like ?
(with Post Icon Please)

Though maybe it is not possible to fix location always top
in these threads by this forum's function now,
probably everyone accept it, I think.Wink

kaz
Love Disciples seriesSmile
from Japan
Sorry for my poor English.

If you're interested, please see my D3 Elf fan movie
http://www.youtube.com/watch?v=3IK3pZZf9Y0
enjoying !
(This post was last modified: 21-07-2010 01:26 PM by kaz.)
21-07-2010 11:25 AM
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Clayman Offline
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Post: #11
RE: Ultimate FAQ of Epic Awesomeness
I guess I could edit the title a bit to make it more sexy.

"I have chosen the element of wind" - Elementalist
Attack Source: Water

Read First: FAQ

[Image: 10255846.jpg]
21-07-2010 12:22 PM
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kaz Offline
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RE: Ultimate FAQ of Epic Awesomeness
(21-07-2010 12:22 PM)Clayman Wrote:  I guess I could edit the title a bit to make it more sexy.
Haha, Nice !! and Thank you.Smile
21-07-2010 12:29 PM
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Aero_Blaster Offline
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RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
Hy Clayman sorry for disturbing but the link for those 6 maps is broken at least i think it is.It simply directs me to this site http://www.v1t.ru/?load/18-1-0-146.Is there something new that i need to do?
Thank you

Kaz enlightened me Smile thank you
(This post was last modified: 21-07-2010 03:41 PM by Aero_Blaster.)
21-07-2010 03:35 PM
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Infiltrator Offline
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RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
I'd add "2000 Turbo" to the title.
21-07-2010 03:44 PM
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kaz Offline
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RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
(21-07-2010 03:35 PM)Aero_Blaster Wrote:  Hy Clayman sorry for disturbing but the link for those 6 maps is broken at least i think it is.It simply directs me to this site http://www.v1t.ru/?load/18-1-0-146.Is there something new that i need to do?
Thank you

Kaz enlightened me Smile thank you
Hi, all.
Already I reply to Aero_Blaster and add Quote to original thread Wink.
(This post was last modified: 21-07-2010 03:54 PM by kaz.)
21-07-2010 03:46 PM
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Clayman Offline
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Post: #16
RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
Added alldisciples.ru link.

"I have chosen the element of wind" - Elementalist
Attack Source: Water

Read First: FAQ

[Image: 10255846.jpg]
(This post was last modified: 23-07-2010 09:19 AM by Clayman.)
23-07-2010 09:17 AM
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endesmus Offline
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RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
Thanks Clayman! just the thing I was looking for!
voted for sticky!
24-07-2010 02:07 AM
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Clayman Offline
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Post: #18
RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
Bumping this. Will add guidance to common problems and perhaps some basic tricks. Suggestions are welcome.

"I have chosen the element of wind" - Elementalist
Attack Source: Water

Read First: FAQ

[Image: 10255846.jpg]
29-07-2010 07:42 PM
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Clayman Offline
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Post: #19
RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
Added more stuff.

"I have chosen the element of wind" - Elementalist
Attack Source: Water

Read First: FAQ

[Image: 10255846.jpg]
31-07-2010 06:35 PM
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Clayman Offline
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Post: #20
RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
Fixed how gargoyles gain AP and added a workaround for Quick Combat.

"I have chosen the element of wind" - Elementalist
Attack Source: Water

Read First: FAQ

[Image: 10255846.jpg]
(This post was last modified: 03-08-2010 08:37 AM by Clayman.)
03-08-2010 08:36 AM
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Clayman Offline
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Post: #21
RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
Added banished_one's unit list.

"I have chosen the element of wind" - Elementalist
Attack Source: Water

Read First: FAQ

[Image: 10255846.jpg]
05-08-2010 04:11 PM
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TornadoX1 Offline
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Post: #22
RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
Why is this topic not sticky? Very helpfulSmile

Vote for sticky!
05-08-2010 04:17 PM
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Clayman Offline
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RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
(05-08-2010 04:17 PM)TornadoX1 Wrote:  Why is this topic not sticky? Very helpfulSmile

Vote for sticky!
Mods are slacking!

"I have chosen the element of wind" - Elementalist
Attack Source: Water

Read First: FAQ

[Image: 10255846.jpg]
05-08-2010 04:18 PM
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Larkin Offline
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Post: #24
RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
Can you add the link to the spells ?

Titans of Steel. My freeware mech strategy game
05-08-2010 04:20 PM
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Clayman Offline
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RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
(05-08-2010 04:20 PM)Larkin Wrote:  Can you add the link to the spells ?
Its already there, look at the alldisciples.ru link (translated by google).

"I have chosen the element of wind" - Elementalist
Attack Source: Water

Read First: FAQ

[Image: 10255846.jpg]
05-08-2010 04:21 PM
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Clayman Offline
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RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
Updated, also shameless bump.

"I have chosen the element of wind" - Elementalist
Attack Source: Water

Read First: FAQ

[Image: 10255846.jpg]
06-08-2010 06:39 PM
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Merrier Offline
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RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
Back to page one you go! (I wanted to point someone here, but it had dropped off)
08-08-2010 02:49 AM
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kaijin2k3 Offline
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RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
Great list Clayman! Question about buffs. Is there anyway when inspecting a buff (before it is cast on the unit) of telling if its offensive, general or defensive? I know once cast, you can tell by the icon it has, but anyway to do so before hand?

I guess you could assume that if it's Strength, Attack/Magical power, Dexterity it's offensive, Armor, Resistance or health defensive, and anything else neutral. But take, for example, the Empire's spell that increases all the stats. Would that be defensive, offensive or neutral?
08-08-2010 03:04 AM
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pensuke89 Offline
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Post: #29
RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
The Empire's spell that increases all stats is an Attacking class type.

There is no way to identify the class before casting the spell. However, after casting the spell, you may view the Class type of the spell and check whichever class it belongs to.

Disciples III Bug List
Disciples III FAQs cr. Clayman
08-08-2010 03:39 AM
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Clayman Offline
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RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
(08-08-2010 03:04 AM)kaijin2k3 Wrote:  But take, for example, the Empire's spell that increases all the stats. Would that be defensive, offensive or neutral?
Any ability that gives offensive stats will belong in Offensive category.

"I have chosen the element of wind" - Elementalist
Attack Source: Water

Read First: FAQ

[Image: 10255846.jpg]
08-08-2010 06:52 AM
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