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Campaign Mission 4
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CaptainPatch Offline
Annoying Know-It-All
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Posts: 795
Joined: May 2010
Post: #3
RE: Campaign Mission 4
(03-09-2011 06:56 PM)saxon1 Wrote:  You can import coffee

How? All I can see is that imports in general are allowed. How do you specify that Coffee should be imported, and that thereafter _Canned_ Coffee should be exported?

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This mission just keeps getting weirder.

The Environmentalists have shut down the Cannery with a demonstration. However, when Viewing the Cannery, there are no demonstrators anywhere in sight. The Cannery is not operating because of the ongoing demonstration (which can't be seen), but I can't put an end to it by arresting the demonstrators because there is literally no one gathered outside of the Cannery.

Then there's the starving people. Since I can't build Farms, I've built Fishing Wharves and Cattle Ranches. LOTS of those. The Fishing Wharves fish out the nearby fishing grounds almost immediately, so that leaves just the Beef from the Ranches -- which seems to be inadequate. I had started with Feed The People, but canceled that edict when it became obvious food would not be plentiful. Every population concentration has both a Marketplace and a Restaurant, so distribution isn't the problem. All food-producing structure is fully staffed, so it's not lack of manpower.

I just don't get this scenario. It seems that everything that you need to do can't be done.

"Until you know what is worth dying for, Life isn't worth living."

"Choose wisely."
03-09-2011 09:11 PM
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Messages In This Thread
Campaign Mission 4 - CaptainPatch - 03-09-2011, 06:01 PM
RE: Campaign Mission 4 - saxon1 - 03-09-2011, 06:56 PM
RE: Campaign Mission 4 - CaptainPatch - 03-09-2011 09:11 PM
RE: Campaign Mission 4 - CarloTheCurious - 03-09-2011, 10:17 PM
RE: Campaign Mission 4 - FalconerHG - 03-09-2011, 10:12 PM
RE: Campaign Mission 4 - ArmaDeFuego - 04-09-2011, 04:21 AM
RE: Campaign Mission 4 - Timo - 04-09-2011, 11:51 AM

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