Dai
Newbie

Posts: 6
Joined: Sep 2011
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Religious satisfaction question
Hola amigos
im playing map 3 of the campaign and im taking my time with it. im at the year 1982 and almost 700 citizens. I took on 2 optional challenges, both having to do with religious satisfaction. one is to reach 50 in satisfaction and the other to reach 60. At the time of accepting i had a rating of 46, and i proceeded to build a cathedral, adding to an already built church with max priests. The rating only went up to 48 after building the cathedral and soon after that it just started dropping! i since build 2 churches and ANOTHER cathedral yet the rating keeps dropping and is at an all time low of 41!
my question is WHY?????????? doesnt it go up?
Cheers
El Chefe Gringo
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| 12-09-2011 09:03 PM |
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Dai
Newbie

Posts: 6
Joined: Sep 2011
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RE: Religious satisfaction question
Thanks for the replies guys
everything you pointed out helped alot.
I tore down an apartment building in a center square in my densest populated area and built a cathedral there and my rating jumped from 40 to 53 in 2 months. also built a tv station with religious propaganda that covered everything and the rating is rising.
Thanks again guys
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| 12-09-2011 11:46 PM |
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Swixel
Epic Member
      
Posts: 1,087
Joined: Sep 2011
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RE: Religious satisfaction question
Another thing worth noting: MARTIAL LAW. In combination with a constant spam of "SILENCE THE REBELS" (yes, only once, otherwise lure to the Mausoleum) negates the irritation of a faction. Get decent ministers, and a sat. dish to clear the airwaves on it.
You can also decrease the number of members in a faction fairly easily. Religion is a communist grouping in the game, and follows the (incredibly overcited) Matthew 6:24 (read: "No one can serve two masters. Either he will hate the one and love the other, or he will be devoted to the one and despise the other. You cannot serve both God and Money.").
As a result, if you want them in factories, go about it. Suppress the faction and roll with it. It's not cheap, it's not particularly easy, but it's possible to win a 50 year sandbox game (or most of the campaign levels that don't have explicit goals) without building a church.
EDIT: Clarification was needed on this.
"I am not ashamed to confess I am ignorant of what I do not know" ― Cicero.
"You had to hand it to the Patrician, he admitted grudgingly. If you didn't, he sent men to come and take it away." ― Terry Pratchett (Guards! Guards!)
(This post was last modified: 13-09-2011 10:25 PM by Swixel.)
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| 13-09-2011 12:30 AM |
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Poro-
Senior Member
   
Posts: 170
Joined: Sep 2009
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RE: Religious satisfaction question
In my opinion, building more than 1 church is waste of money. You need the first church to get rid of the complaint "no church built", after that, go only cathedrals because they have higher service quality. For population of 700, 7 cathedrals should give you 100% with the faction and around 75% of religion happiness.
Oh and 1 thing, if u play for a long time, build grade schools to get rid of kids blocking the cathedrals. They cant use vehicles, so they walk from 1 side of a map to another just to visit cathedral, and block a slot from there for a year or two. With grade schools, they do not have time for that, and you can use spelling bee's to get their intelligence higher.
(This post was last modified: 13-09-2011 06:04 PM by Poro-.)
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| 13-09-2011 06:03 PM |
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