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DLC - What we can see from the data files
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Swixel Offline
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Post: #1
DLC - What we can see from the data files
My current guess is that the Special XBox Edition will have all three DLCs shipped with it, based on the three bonus costumes and maps being way too coincidental for my liking.

So I know I've been poking around too much, but what on earth ... this is from the original release, there may be more/less in the new patch, I don't know yet (retail release ...)

At least I know what those icons I found the other day tie to ...

EDIT: DLC CHECKING CONFIRMED FROM LOADING LOG (a friend on Steam confirmed it's in the log)

Plantador - Plantation DLC
You are a plantador, like your father before you, and your grandfather before him. Unfortunately, your great-grandfather was a barber, but his own father was a plantador, so it is safe to say that plantador-ship runs strong in your family... What's a plantador, anyway?

Effects:
  • The Export Commodity Price of Sugar, Tobacco and Coffee is increased by 20%
  • 10-50% faster education and skill training for Farmers (steps by 10%)

Decoration unlocks (unknown placement):
  • Plantador Decorations

Suspected buildings unlocked:
  • Plantation

This DLC unlocks the following maps:
  • Puerto de Oro ("ElDorado")

Veteran - MILITARY DLC
Lost an arm? It's just a flesh wound! Keep going, private! In the olden days, Tropican soldiers kept fighting even with no limbs left - and the enemy was happy if he could call it a draw. Good times!

Effects:
  • The Avatar performs better in battle
  • +10-30% Militarist faction Respect (steps by 4%?)

Decoration unlocks (unknown placement):
  • Junta Decoration

Suspected buildings unlocked:
  • Bunker

This DLC unlocks the following maps:
  • Almas Perdidas ("Exodus" )

Constructor - CONSTRUCTION DLC
While other dictators waste their time with politics and diplomacy, you build! Be it a new Tenement, a Sports Complex, or a new statue of your glorious self, it will be ready on time with your own patented quick-drying cement formula. You sometimes even use the cement to build statues of your opponents, but those are at the bottom of the sea.

Effects:
  • The first Cement Factory costs no money
  • 10-50% faster education and skill training for Constructors (steps by 10% per level)

Decoration unlocks (unknown placement):
  • Constructor Decorations

Suspected buildings unlocked:
  • Cement Factory

This DLC unlocks the following maps:
  • Isla Divina ("SaltoAngel")

By the looks of it, each one unlocks a building, a trait, and a decoration. I could be wrong, but what was left is pretty clear on DLC unlocking the traits at the very least...

"I am not ashamed to confess I am ignorant of what I do not know" ― Cicero.

"You had to hand it to the Patrician, he admitted grudgingly. If you didn't, he sent men to come and take it away." ― Terry Pratchett (Guards! Guards!)
(This post was last modified: 17-09-2011 03:40 PM by Swixel.)
14-09-2011 04:09 AM
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weltall Offline
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RE: DLC - What we can see from the data files
Also a map.. hmmmm well depending on the price I will buy them, personally I am more interesting for more scenarios rather than maps or either of those 3 buildings that you could cheat your way through and use them or even these traits. Again depending on the price I will buy them but I am hoping on a scenario dlc!
14-09-2011 10:28 AM
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CoconutKid Offline
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MyBB RE: DLC - What we can see from the data files
(14-09-2011 04:09 AM)Swixel Wrote:  ...
Plantador - Plantation DLC
You are a plantador, like your father before you, and your grandfather before him. Unfortunately, your great-grandfather was a barber, but his own father was a plantador, so it is safe to say that plantador-ship runs strong in your family.
What's a plantador, anyway?
...

My German \ English dictionary shows:
plantage = plantation

My native language (American English) has me associate Planter as the operator of a plantation. However, my Spanish \ English dictionary shows: el plantador = planter while la plantación = plantation.

Wikipedia disambiguation shows that "planter" may refer to (among other things):
  • A person who owns or manages a plantation, or large farm or ranch
  • In Plantations in the American South, the owner of a plantation with 20 or more slaves
  • Planter (antebellum South)
  • Planter (plantation owner)
  • A coloniser
http://en.wikipedia.org/wiki/Planter

Wink
(This post was last modified: 14-09-2011 03:08 PM by CoconutKid.)
14-09-2011 02:31 PM
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ScruffyBamboo Offline
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RE: DLC - What we can see from the data files
It's going to be very hard to convice all the people who were using the buildings "for free" before the patch to actually shell out money for this DLC.

Considering how little they seem to add, anything over 99 cents each would seem overpriced. I've played with all three buildings, and they're just (slight) variations of others - nothing game-changing in any way.
14-09-2011 02:45 PM
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CoconutKid Offline
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Post: #5
Rolleyes RE: plantador
Personally, I would have used the Patrón \ Latifundia combination. It seems to me that it would better capture the underlying thought of a family of aristocratic land owners in the Latin American sense.

Today, latifundia are only found in Latin America and Italy and the term is often extended to describe the haciendas (in Spanish) and fazendas (in Portuguese) of colonial and post-colonial Bolivia, Brazil, Mexico, Venezuela, Uruguay, Cuba, Chile (called latifundio or simply fundo) and Argentina. These originated under colonial law allowing forced labor recruitment and land grants for military services. In post-colonial times, ending the dominance of the latifundia system by implementing agrarian reforms became a popular goal of several governments in the region.

http://en.wikipedia.org/wiki/Latifundia

Patrón is commonly understood to mean boss or master - not customer - in many situations in Latin America, especially employment relationships.

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(This post was last modified: 14-09-2011 03:25 PM by CoconutKid.)
14-09-2011 03:06 PM
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Swixel Offline
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RE: DLC - What we can see from the data files
I should clarify, I copied and pasted out of the data files ... but yes, I find the word choice interesting.

"I am not ashamed to confess I am ignorant of what I do not know" ― Cicero.

"You had to hand it to the Patrician, he admitted grudgingly. If you didn't, he sent men to come and take it away." ― Terry Pratchett (Guards! Guards!)
14-09-2011 03:20 PM
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CoconutKid Offline
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RE: DLC - What we can see from the data files
(14-09-2011 04:09 AM)Swixel Wrote:  ...
By the looks of it, each one unlocks a building, a trait, and a decoration. I could be wrong, but what was left is pretty clear on DLC unlocking the traits at the very least.

I think it is rather clear that the DLC would unlock (among many other things) these three traits:
  • Plantador
  • Veteran
  • Constructor
If used, they would unlock a unique building per each. This seems to be a different spin on the selection of the various traits for the El Presidente alter-ego which the player may use to role-play his\her own story line.

Since they have been leaked, the developers still have time to expand the concept to include special buildings (or perhaps some existing buildings) as available only in connection with El Presente's character. Personally, I find this concept one of the better improvements to the franchise coming under the guidance of Haemimont\Kalypso.

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14-09-2011 03:24 PM
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Swixel Offline
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RE: DLC - What we can see from the data files
What's in the first post is how it stood when I last updated it (pre-patch). I haven't looked since, but I know that everything there is tied to DLC, except the buildings (which I'm guessing at, based on some pretty basic logic).

As for only unlocking with certain traits out ... that would kill the buildings. Their effectiveness would be something else, but it's a huge trade-off to lose a plantation, for instance, even if you want to go industrial.

Other guesses? I have none. Just that I'm certain of the traits being unlocked, and the maps and decorations being tied to them too.

"I am not ashamed to confess I am ignorant of what I do not know" ― Cicero.

"You had to hand it to the Patrician, he admitted grudgingly. If you didn't, he sent men to come and take it away." ― Terry Pratchett (Guards! Guards!)
14-09-2011 03:53 PM
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CoconutKid Offline
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MyBB RE: DLC - What we can see from the data files
(14-09-2011 03:53 PM)Swixel Wrote:  ... As for only unlocking with certain traits out -- that would kill the buildings. Their effectiveness would be something else, but it's a huge trade-off to lose a plantation, for instance, even if you want to go industrial. ...

If the patch did its job, all that should be gone.

While I am only speculating, I have to disagree that some special buildings linked to El Presidente's character traits would be killed. There is after all a basic building available which will perform the same function, but at a lesser level -- for the plantation there is the farm.

Consider: If the developers present equal access to two buildings which perform the same function, but one is much more efficient \ desireable than the other -- which one is killed? Naturally, the less efficient \ desireable one (unless a lot of other factors intrude).

The game is about making choices between conflicting results. Nothing is supposed to work to El Presidente's advantage without a hidden or misunderstood disadvantage.

T1 is riddled with the one function, two building conflict which never was balanced by adequate gameplay experience.
  • Church \ Cathedral
  • Clinic \ Hospital
  • Pub \ Night Club
  • Restaurant \ Gourmet Restaurant
  • Housing - a nightmare of player attitudes about class.
As I hinted before, I consider linking the availability of some, select buildings to el Presidente's traits to be a developmental break-through which causes the player to have to make some serious choices about how they wish to play the game. That does not have to do with whether it is a builder or a simulation -- it has to do with the depth of the design.

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14-09-2011 05:17 PM
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Poro- Offline
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RE: DLC - What we can see from the data files
I think they have to add some other sales point to a DLC than just a building and trait. Like custom map etc.
14-09-2011 05:23 PM
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Club Tropicana Offline
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RE: DLC - What we can see from the data files
Yeah I should imagine they'd add more stuff than just a trait and all that. I wouldn't pay more than 80MS for 3 extra things to be fair.
14-09-2011 05:26 PM
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Poro- Offline
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RE: DLC - What we can see from the data files
Like I've said before, hopefully Kalypso doesn't go Civilization V way by ripping customers off with 5 euro expansions which give u 1 civ and maybe 1 map... That is the single reason why I stopped playing that game.
14-09-2011 05:37 PM
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Timo Offline
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RE: DLC - What we can see from the data files
Why would you stop playing a game because there is optional content available? Nobody forces you to buy that and you are free to continue playing without the DLC.

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14-09-2011 06:44 PM
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ArmaDeFuego Offline
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RE: DLC - What we can see from the data files
(14-09-2011 06:44 PM)Timo Wrote:  Why would you stop playing a game because there is optional content available? Nobody forces you to buy that and you are free to continue playing without the DLC.

I was wondering about that also. If you dont like the DLC concept then the way to get the company's attention would be to NOT buy any of the DLC, not to stop playing all together. They already got your money from your original purchase of the game so if you stop playing all together because you dont like their use of DLC you are really just hurting yourself are you not? Wink
I personally dont mind DLC as long as its not overpriced. If its something that I like I will purchase it. If I dont feel like it will add to my enjoyment of the game or I think its overpriced for what its offering I simply dont buy it.
(This post was last modified: 14-09-2011 07:10 PM by ArmaDeFuego.)
14-09-2011 07:09 PM
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jtracy Offline
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RE: DLC - What we can see from the data files
My problem is that I'm done with the campaign and there are no more Kalypso developed missions to play. I'm ready for some DLCs to start hitting the marketplace.

On a side note, I used to be against the concept of DLCs too. But then changed my mind because:

A) DLCs are extremely cheap and you can get them at your leisure (if available).

B) It supports continued development of the game.

C) It gives you new stuff quicker than waiting 8 months for an expansion pack.

So, when is the first dlc packet going to be available? Smile

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14-09-2011 07:26 PM
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JDCSR Offline
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RE: DLC - What we can see from the data files
Whilst I agree that DLC is often scandalously overpriced, the choice to pay is yours. I can understand being put off future purchases when you see a company ripping people off with DLC on principle though.
14-09-2011 07:27 PM
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weltall Offline
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RE: DLC - What we can see from the data files
Well both of you are right. There are DLCs that cost only a handful of money. Then again 1usd for 1building 1 trait 1 map and 1 costume are too much, if you will think that 10 of them will be 10usd and 20 will be 20 usd. But if you choose only what you like or wait for a sale cause it will definitely happen then no problem. Personally I do not spend $ on any DLC except if I really love the game.. I can see myself spending money on Tropico 4 Smile
14-09-2011 09:59 PM
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rj66 Offline
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RE: DLC - What we can see from the data files
(14-09-2011 09:59 PM)weltall Wrote:  Well both of you are right. There are DLCs that cost only a handful of money. Then again 1usd for 1building 1 trait 1 map and 1 costume are too much, if you will think that 10 of them will be 10usd and 20 will be 20 usd. But if you choose only what you like or wait for a sale cause it will definitely happen then no problem. Personally I do not spend $ on any DLC except if I really love the game.. I can see myself spending money on Tropico 4 Smile

Who is going to start a betting pool on when he next spends money on Tropico4.

Anyway the subject matter is old news.
http://forum.kalypsomedia.com/showthread...#pid100607
Lyubo_Haemimont Wrote:The DLC descriptions are some placeholder texts some joker left in the game. They will not be seen in this way anywhere in the actual product.
(This post was last modified: 14-09-2011 10:13 PM by rj66.)
14-09-2011 10:03 PM
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Swixel Offline
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RE: DLC - What we can see from the data files
(14-09-2011 06:44 PM)Timo Wrote:  Why would you stop playing a game because there is optional content available? Nobody forces you to buy that and you are free to continue playing without the DLC.

In my case, I'm looking forward to it. If I find it overpriced, I'll just wait to see if the price drops, if it doesn't and I still want it, then I'll get it.

(14-09-2011 10:03 PM)rj66 Wrote:  Who is going to start a betting pool on when he next spends money on Tropico4.

Anyway the subject matter is old news.
http://forum.kalypsomedia.com/showthread...#pid100607
Lyubo_Haemimont Wrote:The DLC descriptions are some placeholder texts some joker left in the game. They will not be seen in this way anywhere in the actual product.

Ah, awesome, I completely missed that thread.

There's more DLC related code since the update, and I was posting based on what DLC tags were showing in the retail release (the DLC being a joke in the demo may not translate to it being a joke here). I should add the Steam information to the first post ... I'm already assuming that those of us with the non-Steam version missed the boat on the maps though.

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"You had to hand it to the Patrician, he admitted grudgingly. If you didn't, he sent men to come and take it away." ― Terry Pratchett (Guards! Guards!)
(This post was last modified: 14-09-2011 10:36 PM by Swixel.)
14-09-2011 10:33 PM
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Tropi'je Offline
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RE: DLC - What we can see from the data files
(14-09-2011 07:27 PM)JDCSR Wrote:  Whilst I agree that DLC is often scandalously overpriced, the choice to pay is yours. I can understand being put off future purchases when you see a company ripping people off with DLC on principle though.


If this is how you feel, either, A dont buy it.. Or B, buy the game a few years down the road when its all included.

Its like going to the movies.. You can either spend 15 bucks on a movie ticket and watch it on the big screen, Or wait 6 months for it to come to red box for a buck.. Want to see it early, pay more..

want the same experiance in the future.. just wait.. But I really wish people would stop complaining about a company trying to make a few bucks. when all you have to do is wait.

Besides the fact that you should be thanking your lucky stars that all those people are buying DLC when it comes out, so you get a much larger game than originally planned. if a game doesnt sell well, or a DLC doesnt, guess what, a company isnt gonna add that in the future. So when you get a game that has a few expansions, and a few DLC's in a gold version, you should be happy your getting a more complete game, for typically much less.
15-09-2011 12:27 AM
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Fidel Astro Offline
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RE: DLC - What we can see from the data files
I guess DLCs are a good way for companies to assess the value of features. What's the marginal value of an extra feature? However, DLCs also add extra overhead costs for administration etc.

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15-09-2011 01:17 AM
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Tropi'je Offline
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RE: DLC - What we can see from the data files
(15-09-2011 01:17 AM)Fidel Astro Wrote:  I guess DLCs are a good way for companies to assess the value of features. What's the marginal value of an extra feature? However, DLCs also add extra overhead costs for administration etc.

Yea.. if a game sells well, and so do the DLC's, then its all good for them. some of these DLC's im sure take a few months to produce. You ever take a look at the credits on some DLC's? Its like 20-30 people working for a few months to produce.

But what kinda cracks me up is complaining about 5-10 bucks.. I mean its basically the cost of a cheap lunch, or a few gallons of gas.. but a game addition that you can play for years.. outragious!

that said, i often wait for complete versions of games before i buy, with all DLC included. Unless im trying to support a company in hopes that they do more with the title.
15-09-2011 01:25 AM
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ezwip Offline
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RE: DLC - What we can see from the data files
(14-09-2011 06:44 PM)Timo Wrote:  Why would you stop playing a game because there is optional content available? Nobody forces you to buy that and you are free to continue playing without the DLC.

Because I want the complete game, and I'm not willing to pay $200+ dollars for any game. So they sell you what you believe is a game that you have which is identical to everybody else... then it morphs into something that is different for everybody. At least that's how I felt about Civ V. In the past you payed them $50 bucks and you got the game. Now you pay them $50 bucks, and that's just a starter package. The amount of DLC in that game is ridiculous, and it's not a very good game to begin with. It's nothing compared to it's former self. That is actually what led me to find Tropico 3 which was a diamond in the rough.
15-09-2011 05:28 AM
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Poro- Offline
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RE: DLC - What we can see from the data files
(14-09-2011 06:44 PM)Timo Wrote:  Why would you stop playing a game because there is optional content available? Nobody forces you to buy that and you are free to continue playing without the DLC.

Simple: 1 man resistance movement towards selling a game piece by piece without actually thinking the content vs. price-point. If DLC content is good or good-against-the-asked-price, I am more than happy to buy it.
15-09-2011 05:30 AM
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ezwip Offline
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RE: DLC - What we can see from the data files
I think Civ V has just made some of us hate DLC. So don't be surprised if more people freak out. It's the price factor that is a concern.
15-09-2011 05:35 AM
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Poro- Offline
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RE: DLC - What we can see from the data files
(15-09-2011 01:25 AM)Tropije Wrote:  But what kinda cracks me up is complaining about 5-10 bucks.. I mean its basically the cost of a cheap lunch, or a few gallons of gas.. but a game addition that you can play for years.. outragious!

that said, i often wait for complete versions of games before i buy, with all DLC included. Unless im trying to support a company in hopes that they do more with the title.

5 bucks for a custom mission or two, a map, few buildings and some decoration stuff is OK. But as some of you might know, DLC pricing in europe is higher (3.49-4.99e for Civ5 dlc) and you only get 2 things. Saying that DLC is optional is true and misleading at the same time. You really can't compare Civ5 vanilla with current stage with 10 DLC packs, for instance, on multiplayer field.

Price point - Added value is sometimes sad and I think most gamers know Activision's ripoff by selling 5 multiplayer maps for 14.99e, 20 bucks for a few maps when the whole game costs 40!
(15-09-2011 05:35 AM)ezwip Wrote:  I think Civ V has just made some of us hate DLC. So don't be surprised if more people freak out. It's the price factor that is a concern.

True. And of course Kalypso/Haemimont are smaller companies, so gamers might be more willing to support them rather than a huge corporation.
(This post was last modified: 15-09-2011 05:37 AM by Poro-.)
15-09-2011 05:36 AM
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El lider maximo Offline
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RE: DLC - What we can see from the data files
(15-09-2011 05:35 AM)ezwip Wrote:  I think Civ V has just made some of us hate DLC. So don't be surprised if more people freak out. It's the price factor that is a concern.

I know what you mean...Sad...I have even bought the Horse Armor DLC for Oblivion, but after CiV when I see a DLC coming, I shudder a little....Anyway, if the DLCs are useful and fairly priced (there is an economic crisis, people), I will buy it, if only to support Kalypso (and Tropico 5 in the future).
15-09-2011 05:49 AM
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Tropi'je Offline
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RE: DLC - What we can see from the data files
(15-09-2011 05:35 AM)ezwip Wrote:  I think Civ V has just made some of us hate DLC. So don't be surprised if more people freak out. It's the price factor that is a concern.


Well my whole point is.. If you dont want to pay that way,, just wait.. id have to think they would be releasing a gold version eventually. If they are pumping out all that DLC, someone is defniatly buying it. When it slows enough they call the game ended.. and then run a gold copy and sell. sometimes it takes a year, sometimes 3-4. But most companies do eventually. Buy early, pay for DLC, or wait and get it all in one price. I wait on some, buy on others. I like many am on a budget Wink
(15-09-2011 05:49 AM)El lider maximo Wrote:  
(15-09-2011 05:35 AM)ezwip Wrote:  I think Civ V has just made some of us hate DLC. So don't be surprised if more people freak out. It's the price factor that is a concern.

I know what you mean...Sad...I have even bought the Horse Armor DLC for Oblivion, but after CiV when I see a DLC coming, I shudder a little....Anyway, if the DLCs are useful and fairly priced (there is an economic crisis, people), I will buy it, if only to support Kalypso (and Tropico 5 in the future).



You know it does help get more content too by picking that stuff up often, or just buying the game early. Just look at dungeons. they said they werent sure if they would have dev time to do multiplayer. so they just did single player. they said if the game sold well a multiplayer expansion might follow. well it sold well enough and a expansion+multiplayer is coming. the first templar on the other hand did not sell that well, atleast the forums doesnt see much activity and i havent seen much buzz on it. not to long ago it was announced that there would be no expansion, or first templar II.

Soo sometimes buying a little DLC, or expansion, or buying early helps for the future of the game. I still wanna pick up first templar as it looks interesting, but i know ill be pre-ordering that new space game coming soon. cant wait for more info on that!
(This post was last modified: 15-09-2011 07:46 AM by Tropi'je.)
15-09-2011 07:41 AM
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RE: DLC - What we can see from the data files
I look forward to seeing DLC. Its your choice to buy it or not But anything that adds to the game for the right price is worth paying for..


ps, fingers crossed for better traffic system :/ jams suck Sad

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15-09-2011 07:52 AM
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Post: #30
RE: DLC - What we can see from the data files
DLCs are just a cheep money grab for features that should have been in the game, or released together in a full fledged expansion. of course, the exception is when its used as a get the expansion features as they are developed before released in a full fledged expansion pack.

Btw, if those 3 buildings whit traits and maps are released as DLC, they better also be in the forthcoming expansion, (as whit any other upcoming DLC that comes before the expansion.
15-09-2011 08:52 AM
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