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Fish and shrimp mode do not raise restourant service quality
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TropicoCitizen
Newbie

Posts: 2
Joined: Apr 2012
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Fish and shrimp mode do not raise restourant service quality
hi all
i am wondering if maybe some of you have problem with fish farm, fish and shrimp mode?
i tried using fish and shrimp mode and i do not see any service quality rise in all nearby restaurant or gourmet restaurant
i have tried to build more fish farm and still got no effect
anyone could clarify this?
best regards and thank you very much
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| 26-04-2012 01:14 PM |
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TropicoCitizen
Newbie

Posts: 2
Joined: Apr 2012
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RE: Fish and shrimp mode do not raise restourant service quality
(26-04-2012 01:17 PM)aresius Wrote: i think you just need to wait 1 year or 2(in the game XD) to see the difference
i have waited for more than one two years and still got no increase in service quality
(01-05-2012 05:23 AM)whybuybeta Wrote: it does work, the area of effect is just absurdly small. you need to have the building literally right on top of the farm for it to modify the service quality, so just make sure to leave a bit of room when you first build the fishery.
the real annoying part is they have no overlay for all these effects, so we have no idea how far anything reaches without lots of tedious trial and error.
dont try it yet
but if it is true, the problem is fish farm located near sea, usually means near dock and factory building and also far from residential
i have tried to put entertainment near factory and docks and it created traffic jam for goods, so bad idea
seems like we stuck to zoo or mausoleum and also ship o rant that has a larger tolerance for distance to fish farm for entertainment
thanks for all your replies
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| 02-05-2012 04:28 AM |
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whybuybeta
Member
  
Posts: 131
Joined: Feb 2008
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RE: Fish and shrimp mode do not raise restourant service quality
(02-05-2012 04:02 PM)AgentOrange330 Wrote: (01-05-2012 05:23 AM)whybuybeta Wrote: the real annoying part is they have no overlay for all these effects, so we have no idea how far anything reaches without lots of tedious trial and error.
Yep, exactly. We have an overlay for the new Telecom building but I would like some overlays for other buildings. The business centers could use one to see just how far they reach out.
I've also noticed on the fish farms that if I set it to fish and oysters I'm not getting any extra money for that work mode. I've let these go for years and the extra income is still at zero...
right very inconsistent, we have overlays for some things and not others, not sure how they decided which is more important or why they can't just display them all.
I noticed the same thing on oysters mode, just another bug I think. it seems to fix itself if you fire everyone and reset it to extra fish, then once restaffed with at least 1 guy switch it back and they will start making money. pretty sure this is dependant on experience, like profits start coming in as soon as fishermen gains at least 1% job skill, where the game sometimes does not recognise skill gains if you start with new fisherman.
very frustrating since you are missing at least $1k income a month per farm because of this if you invest in fisheries, not sure if this was intended either but it's good money early game.
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| 04-05-2012 04:36 AM |
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