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Modern Times = Native Spirituality
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CoconutKid Offline
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Post: #1
Exclamation Modern Times = Native Spirituality
I believe Haemimont missed a great chance to better utilize an existing game component with a few minor adjustments while following the theme of the MT add on.

Since the design days of T1 the players have thought that Religion should have more than one flavor. Yes, the National Church of Tropico with its Orthodox Roman flavor is complete for any purpose to which El Presidente may wish to put it. However, in these modern times many people are coming to appreciate the earth centered spirituality of the native peoples.

Tropico has a building with associated avatars\icons available to reflect this alternative religious view. El Presidente might find an alternative approach useful (and less expensive).

The Ethnic Enclave now treated as a 'tourist attraction' could be renamed Prayer Lodge and redesignated a 'religious service' building to satisfy the citizens' religious needs. It could also radiate positive for the environmentalist faction. It should continue to charge a fee; this variety of religion is not a government freeby - unless El Presidente so desires.

Wink
03-06-2012 07:26 PM
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Caesar15 Offline
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RE: Modern Times = Native Spirituality
The national religion of tropico is most likely catholic. Why rename the ethnic enclave when you could just make another building? Also, dosent that mean they should add mosques and synagogs?
03-06-2012 10:22 PM
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ambrennan Offline
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RE: Modern Times = Native Spirituality
Well, yes. You could re-purpose any existing asset for such purposes (e.g. the presidency kinda looks like the Dome of the Rock).

Also, I am not entirely sure how this proposed change would "better utilize an existing game component" - instead of just another tourist attraction, you get yet another religious building. Further, you already got the diamond cathedral which does exactly what you want without (purely cosmetic since you are not actually going to introduce different denominations) "native spirituality" blurb.

Edit to add: Sorry for coming across as very confrontational - I do enjoy a good argument, but that requires an actual argument. You're basically saying "I like native spirituality, therefore the game would be better if they had included it rather than some other building", which is not much of an argument.
Quote:most likely catholic
That is an understatement - the inquisition (now Congregation for the Doctrine of the Faith) is a Catholic institutions (which used to be led by none other than the current pope), and Catholic countries tend to be the ones happy about a papal visit (cf reaction to the papal visit to the UK last year), Christo Redentor was mostly financed by Brazilian Catholics, etc
(This post was last modified: 03-06-2012 10:49 PM by ambrennan.)
03-06-2012 10:31 PM
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Simanos Offline
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RE: Modern Times = Native Spirituality
I wish I could remove religion altogether.
Add a building like a Secular Free Thinker Center and a Freedom From Religion Edict.
04-06-2012 12:02 PM
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CoconutKid Offline
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Rolleyes RE: Modern Times = Native Spirituality
(03-06-2012 10:31 PM)ambrennan Wrote:  ..., you already got the diamond cathedral which does exactly what you want without (purely cosmetic since you are not actually going to introduce different denominations) "native spirituality" blurb. ... You're basically saying "I like native spirituality, therefore the game would be better if they had included it rather than some other building", which is not much of an argument.

The Diamond Cathedral (Crystal Palace) is some sort of Christian varient. Perhaps the next time TurtleShroom comes around, he can explain it to us. In any case, it really doesn't do "what I want."

You need not try to make an argument where there is not one by putting words in my mouth. I did NOT say or even imply that I like native spirituality; or that it, specifically, would make the game better.

In these "modern times" especially in the Western Hemisphere, native or 'earth centered' spirituality is the latest fad for those questing for peace of mind. It is not connected with any organized religion even though it may be a compatable adjunct to some of them. It is not VooDoo.

There is a significant segment of players who personally dislike organized religion and wish they could eliminate it (e.g. Simanos). Many misinterpret the relationship of organized religion with communism. At least, they would like to collect money for the service provided.

So link these two things by a minor adjustment of an existing building, and you gain some happy players for little development work.

BTW, I am NOT suggesting the addition of an unending flood of buildings representing all or any of the non-Christian organized religions.

Wink
04-06-2012 04:29 PM
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Caesar15 Offline
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Post: #6
RE: Modern Times = Native Spirituality
(04-06-2012 12:02 PM)Simanos Wrote:  I wish I could remove religion altogether.
Add a building like a Secular Free Thinker Center and a Freedom From Religion Edict.

You wouldn't be very popular with the religious faction.
04-06-2012 07:28 PM
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Mincegamer Offline
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Post: #7
RE: Modern Times = Native Spirituality
Some more variety with the religious buildings and services could be interesting. I guess it has to do with the fact that Tropico is more of a "parody/laid back" simulator than a more detailed one like other city building games. It's probably why there's not a lot of variety for most of the types of buildings you can make.

While I can't be talking much about it since I haven't bought any of the DLCs yet, perhaps more content could be released focusing on more specific types of buildings. We've already got some (construction, military, agriculture) and there's some new buildings in Modern Times. Some more could be interesting though.

Unless we get the option to remove all pollution and garbage dumps, remove all schools and education, remove all farms and housing, etc. I doubt removing an entire faction would be an option. Tongue
04-06-2012 10:42 PM
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Simanos Offline
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Post: #8
RE: Modern Times = Native Spirituality
(04-06-2012 07:28 PM)Caesar15 Wrote:  
(04-06-2012 12:02 PM)Simanos Wrote:  I wish I could remove religion altogether.
Add a building like a Secular Free Thinker Center and a Freedom From Religion Edict.

You wouldn't be very popular with the religious faction.

Currently, no.
That's why I said I "wish".
And also why I proposed buildings and edicts to "fix" it.
;p
Technically replacing the religious need bar of Tropicans with something else.
06-06-2012 09:53 AM
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CoconutKid Offline
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Wink RE: Modern Times = Native Spirituality
(06-06-2012 09:53 AM)Simanos Wrote:  <<snip>> Technically replacing the religious need bar of Tropicans with something else.

Perhaps what is nagging at the back of your mind is a better alignment of the Tropican's five basic needs with Maslow's hierachy of needs. That is, placing the game on a more overtly psychological basis.

Maslow uses the terms Physiological; Safety; Belongingness and Love; Esteem; and Self-Actualization needs to describe the pattern that human motivations generally move through.

The typical pattern of games in describing human interactions is to use religion as one of them. The clustering together associated with religion easily transfers to the general concept of "Belongingness and Love" in most ways.

You can name it what you wish. It's the devising of a system for the buildings to satisfy the need that presents the problem. That's as good a basis as any to do a total reconstruction of the design of the game.

http://en.wikipedia.org/wiki/Maslow%27s_...y_of_needs

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10-06-2012 07:58 PM
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