mmmfloorpie
Junior Member
 
Posts: 12
Joined: Oct 2009
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RE: Service quality
Bortson Wrote:Interesting idea. I was going on a similar assumption.
It makes sense for churches/cathedrals since a church uses a highschool educated priest which a catherdral uses a college educated bishop so a cathedral would give a higher service quality, so its just more than a cathedral sits more people.
But if I'm not mistaken for clinics and hospitals they are both the same doctors right? I figured that a hospital was just the same as having two clinics since it had twice the doctors and could see twice the people. So one hospital and one clinic was basically the same as having 3 clinics, all things remaining constant.
Ignoring the specialties, costs ect for a minute, your saying for just service quality and happyness of the people its best to leave room around that clinic because eventually Ill want to put a hospital there.
If you look at the service quality rating between clinics and hospitals its not the same. Clinics are around 65 or so for new doctors... Hospitals always start at around 90.
Its the same with churches and cathedrals.. Churches are about 60 and Cathedrals are near 100... I've been REALLY struggling to keep my health care rating high but it just isn't working... For a city of 800 people I have 5 hospitals and 3 clinics. I only built the clinics because with nothing but hospitals I was getting a 60 service rating overall... This led me to believe that I didn't have enough spaces open so I built the clinics. My rating is still in the 60s though and I can't figure it out! Does anyone else think the size of the building/service it provides ratio is a little off? What I mean is, it seems like cathedrals are HUGE and gobble up so much space, yet on a middle sized island you need atleast 2 to really meet the needs. The same with garages... You need SO many of them and they take up soooo much space.
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| 04-11-2009 03:25 AM |
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Mikko
Newbie

Posts: 1
Joined: Jun 2009
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RE: Service quality
Well, it sounds like real life. Find a place on Earth that can meet all demands created by citizens ;-)
(This post was last modified: 04-11-2009 09:13 PM by Mikko.)
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| 04-11-2009 09:11 PM |
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Tropico Bob
Account Closed - Requested by Member
Posts: 657
Joined: Oct 2009
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RE: Service quality
mmmfloorpie Wrote:Mikko Wrote:Well, it sounds like real life. Find a place on Earth that can meet all demands created by citizens ;-)
Canada.
midnightflash Wrote:Mikko Wrote:Well, it sounds like real life. Find a place on Earth that can meet all demands created by citizens ;-)
Denmark.
No such animal in either case. That would be a perfect world, and there is no such thing. If that were the case then everyone would move there. It is human nature to complain about something, no matter how good it appears to be.
There is an old saying in the Navy, "a happy sailor, is a bitching sailor". Sorry for the profanity, but it's not my saying.
(This post was last modified: 05-11-2009 12:40 AM by Tropico Bob.)
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| 05-11-2009 12:37 AM |
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Pinstar
Ring-tailed Industrialist
   
Posts: 156
Joined: Oct 2009
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RE: Service quality
mmmfloorpie Wrote:Bortson Wrote:Interesting idea. I was going on a similar assumption.
It makes sense for churches/cathedrals since a church uses a highschool educated priest which a catherdral uses a college educated bishop so a cathedral would give a higher service quality, so its just more than a cathedral sits more people.
But if I'm not mistaken for clinics and hospitals they are both the same doctors right? I figured that a hospital was just the same as having two clinics since it had twice the doctors and could see twice the people. So one hospital and one clinic was basically the same as having 3 clinics, all things remaining constant.
Ignoring the specialties, costs ect for a minute, your saying for just service quality and happyness of the people its best to leave room around that clinic because eventually Ill want to put a hospital there.
If you look at the service quality rating between clinics and hospitals its not the same. Clinics are around 65 or so for new doctors... Hospitals always start at around 90.
Its the same with churches and cathedrals.. Churches are about 60 and Cathedrals are near 100... I've been REALLY struggling to keep my health care rating high but it just isn't working... For a city of 800 people I have 5 hospitals and 3 clinics. I only built the clinics because with nothing but hospitals I was getting a 60 service rating overall... This led me to believe that I didn't have enough spaces open so I built the clinics. My rating is still in the 60s though and I can't figure it out! Does anyone else think the size of the building/service it provides ratio is a little off? What I mean is, it seems like cathedrals are HUGE and gobble up so much space, yet on a middle sized island you need atleast 2 to really meet the needs. The same with garages... You need SO many of them and they take up soooo much space.
A good garage network can help your service buildings (of all types) see more customers. The moment a tropican decides they want something (say, to visit a doctor) they immediately take up a free slot in that hospital and that slot remains taken up until they arrive and enter the building. Only after they are seen and depart will that slot finally free up for someone else. If you have a good garage network, chances are a person will be driving to the hospital rather than walking. This gets them there faster, seen faster and thus frees up the spot faster...letting your same facility service more people. The only people this doesn't work for are children,who can't drive to the doctor no matter how good your network is.
"Everything in life is somewhere else, and you get there in a car."
— E.B. White
++Capitalist
++Intellectual
+Environmentalist
-Religious
-Nationalist
-Militarist
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| 05-11-2009 12:42 AM |
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