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Service quality
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mmmfloorpie Offline
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Post: #1
Service quality
I just realized something... I always start my games by building a clinic and church. Then, when I get my economy going I build hospitals and cathedrals. What I just realized though is, are my clinics and churches hurting the overall service quality rating? Like, should I destroy all my clinics and churches and JUST build hospitals and cathedrals so I get high ratings? I always thought that clinics and hospitals both served different types of illness... People with coughs go to clinics and people that get hit by cars go to hospitals... So I thought having both would be good... Apparently this isn't so... Having the clinics hurts my health care rating! Same with churches...

Is this how it works?
03-11-2009 02:54 AM
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Pinstar Offline
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Post: #2
RE: Service quality
Its an average. If you are going for the impossible task of having your average health care and medical satisfaction equal to that of a hospital or cathedral, then yes, those buildings would technically drag down your average.

That said, you rarely have the luxury of worrying about that. The ultimate goal for most is to elminate the 0s, meaning making sure there is always an open slot when someone decides they want to go see a doctor or go to church. If they fill that by going to a 'lesser' building thats still 10x better than them giving up and adding a 0 to their average.

I would keep the clinics/churches you built in the earlier game around. If you are really concerned about maximizing those ratings, just make cathedrals/hospitals be the only thing you build once you get colleges/electricity respectively.

"Everything in life is somewhere else, and you get there in a car."
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03-11-2009 04:41 AM
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Bortson Offline
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Post: #3
RE: Service quality
Interesting idea. I was going on a similar assumption.

It makes sense for churches/cathedrals since a church uses a highschool educated priest which a catherdral uses a college educated bishop so a cathedral would give a higher service quality, so its just more than a cathedral sits more people.

But if I'm not mistaken for clinics and hospitals they are both the same doctors right? I figured that a hospital was just the same as having two clinics since it had twice the doctors and could see twice the people. So one hospital and one clinic was basically the same as having 3 clinics, all things remaining constant.
Ignoring the specialties, costs ect for a minute, your saying for just service quality and happyness of the people its best to leave room around that clinic because eventually Ill want to put a hospital there.
03-11-2009 08:01 PM
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mmmfloorpie Offline
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Post: #4
RE: Service quality
Bortson Wrote:Interesting idea. I was going on a similar assumption.

It makes sense for churches/cathedrals since a church uses a highschool educated priest which a catherdral uses a college educated bishop so a cathedral would give a higher service quality, so its just more than a cathedral sits more people.

But if I'm not mistaken for clinics and hospitals they are both the same doctors right? I figured that a hospital was just the same as having two clinics since it had twice the doctors and could see twice the people. So one hospital and one clinic was basically the same as having 3 clinics, all things remaining constant.
Ignoring the specialties, costs ect for a minute, your saying for just service quality and happyness of the people its best to leave room around that clinic because eventually Ill want to put a hospital there.

If you look at the service quality rating between clinics and hospitals its not the same. Clinics are around 65 or so for new doctors... Hospitals always start at around 90.

Its the same with churches and cathedrals.. Churches are about 60 and Cathedrals are near 100... I've been REALLY struggling to keep my health care rating high but it just isn't working... For a city of 800 people I have 5 hospitals and 3 clinics. I only built the clinics because with nothing but hospitals I was getting a 60 service rating overall... This led me to believe that I didn't have enough spaces open so I built the clinics. My rating is still in the 60s though and I can't figure it out! Does anyone else think the size of the building/service it provides ratio is a little off? What I mean is, it seems like cathedrals are HUGE and gobble up so much space, yet on a middle sized island you need atleast 2 to really meet the needs. The same with garages... You need SO many of them and they take up soooo much space.
04-11-2009 03:25 AM
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Mikko Offline
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Post: #5
RE: Service quality
Well, it sounds like real life. Find a place on Earth that can meet all demands created by citizens ;-)
(This post was last modified: 04-11-2009 09:13 PM by Mikko.)
04-11-2009 09:11 PM
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mmmfloorpie Offline
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Post: #6
RE: Service quality
Mikko Wrote:Well, it sounds like real life. Find a place on Earth that can meet all demands created by citizens ;-)

Canada.
04-11-2009 11:37 PM
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midnightflash Offline
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Post: #7
RE: Service quality
Mikko Wrote:Well, it sounds like real life. Find a place on Earth that can meet all demands created by citizens ;-)
Denmark.
04-11-2009 11:48 PM
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Tropico Bob Offline
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Posts: 657
Joined: Oct 2009
Post: #8
RE: Service quality
mmmfloorpie Wrote:
Mikko Wrote:Well, it sounds like real life. Find a place on Earth that can meet all demands created by citizens ;-)

Canada.

midnightflash Wrote:
Mikko Wrote:Well, it sounds like real life. Find a place on Earth that can meet all demands created by citizens ;-)
Denmark.

No such animal in either case. That would be a perfect world, and there is no such thing. If that were the case then everyone would move there. It is human nature to complain about something, no matter how good it appears to be.

There is an old saying in the Navy, "a happy sailor, is a bitching sailor". Sorry for the profanity, but it's not my saying.
(This post was last modified: 05-11-2009 12:40 AM by Tropico Bob.)
05-11-2009 12:37 AM
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Pinstar Offline
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Posts: 156
Joined: Oct 2009
Post: #9
RE: Service quality
mmmfloorpie Wrote:
Bortson Wrote:Interesting idea. I was going on a similar assumption.

It makes sense for churches/cathedrals since a church uses a highschool educated priest which a catherdral uses a college educated bishop so a cathedral would give a higher service quality, so its just more than a cathedral sits more people.

But if I'm not mistaken for clinics and hospitals they are both the same doctors right? I figured that a hospital was just the same as having two clinics since it had twice the doctors and could see twice the people. So one hospital and one clinic was basically the same as having 3 clinics, all things remaining constant.
Ignoring the specialties, costs ect for a minute, your saying for just service quality and happyness of the people its best to leave room around that clinic because eventually Ill want to put a hospital there.

If you look at the service quality rating between clinics and hospitals its not the same. Clinics are around 65 or so for new doctors... Hospitals always start at around 90.

Its the same with churches and cathedrals.. Churches are about 60 and Cathedrals are near 100... I've been REALLY struggling to keep my health care rating high but it just isn't working... For a city of 800 people I have 5 hospitals and 3 clinics. I only built the clinics because with nothing but hospitals I was getting a 60 service rating overall... This led me to believe that I didn't have enough spaces open so I built the clinics. My rating is still in the 60s though and I can't figure it out! Does anyone else think the size of the building/service it provides ratio is a little off? What I mean is, it seems like cathedrals are HUGE and gobble up so much space, yet on a middle sized island you need atleast 2 to really meet the needs. The same with garages... You need SO many of them and they take up soooo much space.

A good garage network can help your service buildings (of all types) see more customers. The moment a tropican decides they want something (say, to visit a doctor) they immediately take up a free slot in that hospital and that slot remains taken up until they arrive and enter the building. Only after they are seen and depart will that slot finally free up for someone else. If you have a good garage network, chances are a person will be driving to the hospital rather than walking. This gets them there faster, seen faster and thus frees up the spot faster...letting your same facility service more people. The only people this doesn't work for are children,who can't drive to the doctor no matter how good your network is.

"Everything in life is somewhere else, and you get there in a car."
— E.B. White

++Capitalist
++Intellectual
+Environmentalist
-Religious
-Nationalist
-Militarist
05-11-2009 12:42 AM
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