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FritoPatata's Transportation Guide, Roads and Garages for the Masses
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Vimpster Offline
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Post: #103
RE: FritoPatata's Transportation Guide, Roads and Garages for the Masses
(29-08-2010 02:09 PM)CoconutKid Wrote:  I'm not quite sure what you consider to be the game's focus.

In any case, if you really wish to go the Transport Tycoon route, it's going to take a considerable additional amount of both development and gameplay resources, e.g. ironing out the current kinks and adding multiple people movers. But, different strokes ---- Rolleyes

Well in the context of my last paragraph I was refering the game's focus to the tropical island setting the game uses.

As far as requiring more in game resources to be implemented and such, I don't think that would be neccesary. Its pretty much all there already. You already have farms producing raw resources and factories producing manufactured goods and teamsters assigned to moving all the goods around the island. The only thing really needed is some manner of setting up routes for the teamsters so as to add some strategic element to the whole process.
29-08-2010 06:02 PM
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RE: FritoPatata's Transportation Guide, Roads and Garages for the Masses - Vimpster - 29-08-2010 06:02 PM

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