specvtuner
Junior Member
 
Posts: 31
Joined: Oct 2009
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Problems keeping uneducated in the in the workforce
I'm having a slight problem with my work force, particularly the uneducated. They just don't want to stay put in their jobs, such as farmers, garages, teamster's and lumberjacks. Their pay is more than adequate about $15/month. It also only seems to occur about 15-20 years in and persists until the end.
The odd thing is that the educated, highschool & college, don't seem to have a problem staying at their present job. I have a lot of happiness edicts active, social security, literacy, food for the people, anit-litter, pollution standards, etc.
Does this happen to anyone else, and does anyone have any advice?
(This post was last modified: 11-11-2009 08:20 PM by specvtuner.)
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| 11-11-2009 06:42 PM |
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Timo
Kalypso Media
         
Posts: 4,530
Joined: Apr 2009
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| 11-11-2009 07:13 PM |
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sagacity
Newbie

Posts: 9
Joined: Nov 2009
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RE: Problems keeping uneducated in the in the workforce
Another possibility, especially considering that it takes 15-20 years
to occur, is that the workers are retiring. That, combined with
what Timo said regarding education, your population may not be able
to fill the spots quickly enough - especially if you're expanding
with buildings requiring High School and College workers. If your HS
and College buildings are full, you could "turn off" education by
firing all your teachers - this will prevent new immigrants and adults from
being educated. Have you tried setting their wage to the rquvillent of a HS job?
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| 11-11-2009 08:32 PM |
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sagacity
Newbie

Posts: 9
Joined: Nov 2009
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RE: Problems keeping uneducated in the in the workforce
(11-11-2009 08:32 PM)sagacity Wrote: Another possibility, especially considering that it takes 15-20 years
to occur, is that the workers are retiring. That, combined with
what Timo said regarding education, your population may not be able
to fill the spots quickly enough - especially if you're expanding
with buildings requiring High School and College workers. If your HS
and College buildings are full, you could "turn off" education by
firing all your teachers - this will prevent new immigrants and adults from
being educated. Have you tried setting their wage to the rquvillent of a HS job?
Also forgot to add - this can be compounded if you have an immigration
office that prevents immigration - "Tropicos Only" - I believe is what
the policy is called. Immigrants are the best source of uneducated workers
if you have educated most of your population - but they too will seek
education, if you have HS/College jobs open
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| 11-11-2009 08:40 PM |
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MadMax
Member
  
Posts: 50
Joined: Nov 2009
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RE: Problems keeping uneducated in the in the workforce
(12-11-2009 06:20 PM)CoconutKid Wrote: (11-11-2009 06:42 PM)specvtuner Wrote: I'm having a slight problem with my work force, particularly the uneducated. They just don't want to stay put in their jobs, such as farmers, garages, teamster's and lumberjacks. Their pay is more than adequate about $15/month. It also only seems to occur about 15-20 years in and persists until the end.
The odd thing is that the educated, highschool & college, don't seem to have a problem staying at their present job. ...
An opine from an obsolete observer:
In T1, people opt to become students only when there is a vacant job requiring education - so it is difficult to build up a reserve of educated people - if that is your game plan. That is to say T1 people do not plan ahead nor do they see intrinsic value in being educated.
T3 - by report - changes that quite distinctly. Student is a favored occupation and a vacant job requiring education is not a factor for a person's decision to go to HS/College. Meanwhile there has been no change in the individual's attitude about "menial" jobs.
My obsolete opine is that T3 has changed the T1 player's frustration with filling educated jobs to the T3 player's frustration with uneducated jobs. Now players have to flog the educated to take the menial jobs rather than flogging the intelligent to go to school.
And when you decide on realism, please say which part of the 20th century you lived in.
And on which Caribbean island where education was not free.

Actually I usually build my highschool right away as I don't want any of those smelly intellectuals from overseas taking my peoples jobs!  And I've noticed that in most cases, I won't see students until I build a building that requires HS workers. Once I do the first one, I'll get about 3-5 extra students than I actually need and when there are no HS/College level jobs available, my HS becomes a ghost town until I plop some more industry and such down.
I think everyone here has already narrowed down what the OPs problem is though: Open borders (jail the nationalists and make them crank out license plates for you if you really care), make all your hospitals OBGYNs, and ban contraceptions. Do that for a couple of years and you will be swimming in extra Tropicans.
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| 12-11-2009 07:04 PM |
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Tapsa
Junior Member
 
Posts: 18
Joined: Oct 2009
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RE: Problems keeping uneducated in the in the workforce
Education really works based on demand. A high school is usually one of the first buildings I build, and there usually is at least one HS educated female in the initial population so I don't need to hire a foreign expert for that. Once the school is open, all the women want to be teachers, so I usually get a full row of teachers in the school quite fast. While this happens, I build my first factory, and when it's done, the workers get educated real fast (I always enact the literacy program edict as soon as possible)
I do the same with a college. I build a college well in advance, and try to keep the skilled workers immigration policy active before that, so I just might get a college educated male come in. Usually I have to hire one, but that one can quickly teach more professors, and then when I actually need a college educated worker, the professors might decide to change jobs, or at least they are quick to educate.
You have to strike a fine balance with your immigration policy, as in some points in the game you want as many people in as possible to fill those jobs, but when you start having too many people on the island, you need to be quick in going to a skilled workers policy (or even no immigration). In my current game, I noticed at one point I had about 30 unemployed people on my island, and just then a ship came in and brought 30 more people who must went unemployed...
Immigration is really the only way I can see that can bring adequate numbers of workers to the island to support a growing economy. The kids grow up too slow (even though they start working at age 14), but they only replace the retirees most of the time.
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| 13-11-2009 09:25 AM |
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Tropi'je
Epic Member
      
Posts: 1,807
Joined: Nov 2009
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RE: Problems keeping uneducated in the in the workforce
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| 15-11-2009 03:41 AM |
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Ardbug
Junior Member
 
Posts: 26
Joined: Oct 2009
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RE: Problems keeping uneducated in the in the workforce
You should limit the number of open job slots requiring high school or college, a clinic has 2 college slots, so right click 1 of the slots to close it, do this with all the buildings that doesnt demand a full staff, schools, army base, armoury and so on, and do it while it builds so it wont prompt someone to get educated.
This will ensure the people stay uneducated for as long as possible wich has 2 benefits, you are better able to fill the uneducated slots later on, and your economy wont explode when you suddenly have to pay huge wages per month, you can always open slots and educate people later when you need it
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| 18-11-2009 12:51 PM |
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