duendes2112
Newbie

Posts: 9
Joined: Aug 2010
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RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
one thing i thought that might be good to add is a breakout of the Unit build paths and their purpose.
For example: Acolyte -> Cleric vs. Priest -> overall party heals vs. individual heals ect.
naturally with more detail providing a the ability for new comers and veterans a like to have a global reference to decide their paths in game :-)
If it is already available i apologize.
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| 08-08-2010 07:11 PM |
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kriminal99
Newbie

Posts: 4
Joined: Aug 2010
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RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
Some of the attack bonuses are incomplete.
The multipliers depend on target type / doublestrike.
Melee is 4x strength except double strikers who get 2x strength
Magic attack all is 2.5, otherwise 3
Heal all is 1.5 x INT, Heal one is 2.5 except for Inoel who cheats and gets 2.6 x INT heal all
The thief strangely has 2x STR and 2x DEX. I guess this is so you can pump points into DEX and get just as much attack AND get high crit chance.
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| 09-08-2010 03:25 PM |
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Larkin
Awesome Member
     
Posts: 964
Joined: Jul 2010
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| 11-08-2010 02:59 PM |
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Clayman
Awesome Member
     
Posts: 649
Joined: Jul 2010
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| 11-08-2010 07:42 PM |
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TarponCrest
Newbie

Posts: 1
Joined: Jun 2012
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RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
Greetings from the US,
Just wanted to say thank you for having this FAQ section in the forum. It has been the most useful source of helpful information on Disciples 3 I have found thus far.
I am a long~~~ time fan of Disciples and always will. So yes I am bit bias...
I do however want to say that despite all the problems (all games seem to have), I am glad to see that work is still being done to continue Disciples 3.
I love much of the new things that were introduced, like the new tactical screen, the way leaders and units level up (very detailed and player controlled), etc. When we get an official map editor( hopefully when the Dwarf expansion is released), and also a random map maker, quest adventure maker, which can allow custom made RPG campaigns and still enjoy the strategy aspect of the game. I can see how easy it would be to create custom leaders and units by just changing the stats and ability maps, the possibilities seem very real for custom adventures/campaigns.
Well to keep this on the short side, once more thank you!
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| 04-06-2012 07:40 PM |
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nebunu
Newbie

Posts: 1
Joined: Sep 2012
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RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
Hello,
I've been google-ing disciples III issues and some of your threads here... I'm playing Disciples III Resurrection and it shows patch v.1.07. Is this the latest patch ? all i see here in ur threads is 1.06. Also I'm having an issue with buying mercenaries from a camp. I am playing in hotseat, got the hero near the camp i got the money and free space (leadership) on the hero, but for some reason I can't hire any of the units... any ideas ?
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| 12-09-2012 04:07 PM |
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