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READ FIRST: Ultimate FAQ of Epic Awesomeness
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Imarion Offline
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Post: #31
RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
Does dexterity also add chance to hit or critic to casters ?

Ima
08-08-2010 11:55 AM
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duendes2112 Offline
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Post: #32
RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
one thing i thought that might be good to add is a breakout of the Unit build paths and their purpose.

For example: Acolyte -> Cleric vs. Priest -> overall party heals vs. individual heals ect.

naturally with more detail providing a the ability for new comers and veterans a like to have a global reference to decide their paths in game :-)

If it is already available i apologize.
08-08-2010 07:11 PM
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kriminal99 Offline
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Post: #33
RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
Some of the attack bonuses are incomplete.

The multipliers depend on target type / doublestrike.

Melee is 4x strength except double strikers who get 2x strength

Magic attack all is 2.5, otherwise 3

Heal all is 1.5 x INT, Heal one is 2.5 except for Inoel who cheats and gets 2.6 x INT heal all

The thief strangely has 2x STR and 2x DEX. I guess this is so you can pump points into DEX and get just as much attack AND get high crit chance.
09-08-2010 03:25 PM
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Clayman Offline
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Post: #34
RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
I figured units with double strike were pretty self explanatory and Inoel is a rare exception. Nevertheless, your point about magic users is valid, and I'll update that.

"I have chosen the element of wind" - Elementalist
Attack Source: Water

Read First: FAQ

[Image: 10255846.jpg]
09-08-2010 03:41 PM
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Plague Offline
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Post: #35
RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
Is this a bump? Why, yes it is!

[Image: foxbardungeonsanddragons1gk.png]
Translation for Disciples 3 series (Renaissance, Resurrection and Reincarnation):
Click Here
10-08-2010 08:06 AM
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Larkin Offline
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Post: #36
RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
Please sticky.

Titans of Steel. My freeware mech strategy game
11-08-2010 02:59 PM
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Clayman Offline
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Post: #37
RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
[Image: 6541832.jpg]

EDIT: Posting Freak? Lol Tongue

"I have chosen the element of wind" - Elementalist
Attack Source: Water

Read First: FAQ

[Image: 10255846.jpg]
(This post was last modified: 11-08-2010 07:43 PM by Clayman.)
11-08-2010 07:42 PM
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Mestrahd Offline
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Post: #38
RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
Clayman,
Are the debuffs handled in the same way as the buffs? As in one of each category? Could you list some examples of each?
Thanks.
11-08-2010 10:38 PM
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Clayman Offline
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Post: #39
RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
I'm not 100% sure, but I think debuffs don't have categories, you can just have one of each.

"I have chosen the element of wind" - Elementalist
Attack Source: Water

Read First: FAQ

[Image: 10255846.jpg]
11-08-2010 11:36 PM
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TornadoX1 Offline
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Post: #40
RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
Congratulations for stickySmile
12-08-2010 09:54 AM
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Clayman Offline
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Post: #41
RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
Yay Smile (Error: Message was too short)

"I have chosen the element of wind" - Elementalist
Attack Source: Water

Read First: FAQ

[Image: 10255846.jpg]
12-08-2010 09:55 AM
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TarponCrest Offline
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Post: #42
RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
Greetings from the US,

Just wanted to say thank you for having this FAQ section in the forum. It has been the most useful source of helpful information on Disciples 3 I have found thus far.

I am a long~~~ time fan of Disciples and always will. So yes I am bit bias...
I do however want to say that despite all the problems (all games seem to have), I am glad to see that work is still being done to continue Disciples 3.

I love much of the new things that were introduced, like the new tactical screen, the way leaders and units level up (very detailed and player controlled), etc. When we get an official map editor( hopefully when the Dwarf expansion is released), and also a random map maker, quest adventure maker, which can allow custom made RPG campaigns and still enjoy the strategy aspect of the game. I can see how easy it would be to create custom leaders and units by just changing the stats and ability maps, the possibilities seem very real for custom adventures/campaigns.

Well to keep this on the short side, once more thank you!
04-06-2012 07:40 PM
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nebunu Offline
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Post: #43
RE: READ FIRST: Ultimate FAQ of Epic Awesomeness
Hello,
I've been google-ing disciples III issues and some of your threads here... I'm playing Disciples III Resurrection and it shows patch v.1.07. Is this the latest patch ? all i see here in ur threads is 1.06. Also I'm having an issue with buying mercenaries from a camp. I am playing in hotseat, got the hero near the camp i got the money and free space (leadership) on the hero, but for some reason I can't hire any of the units... any ideas ?
12-09-2012 04:07 PM
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