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Leveling up problem w/ Haarhus
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Emil Offline
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Post: #1
Leveling up problem w/ Haarhus
Twice already while playing the demon horde's hero, once he reaches level 5, he stops getting experience. The first time, I thought that maybe it was a bug, but I started playing the demons from level 1 again, and the same thing happened. Is there a fix for this?
19-08-2010 10:11 PM
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Clayman Offline
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Post: #2
RE: Leveling up problem w/ Haarhus
It's intended. The level cap will increase by 5 for each map, so max level 10 in map 2, max 15 in map 3 and so on...

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19-08-2010 10:26 PM
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Emil Offline
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RE: Leveling up problem w/ Haarhus
(19-08-2010 10:26 PM)Clayman Wrote:  It's intended. The level cap will increase by 5 for each map, so max level 10 in map 2, max 15 in map 3 and so on...

There is a quest with the 1st map where Haarhus has to gain 5 fire nodes for his Lord. At least 2 of them are guarded by level 31 or 32 Empire guardians plus 2 or 3 other units. How I'm I supposed to win over these nodes with a hero at level 5?
19-08-2010 10:33 PM
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Clayman Offline
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RE: Leveling up problem w/ Haarhus
The level system might be a bit confusing for new players. Basically the level of a unit tells about how powerful it is, but this doesn't apply to leaders. Try to look at damage and health of the unit, not just the level.

"I have chosen the element of wind" - Elementalist
Attack Source: Water

Read First: FAQ

[Image: 10255846.jpg]
19-08-2010 10:49 PM
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Emil Offline
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RE: Leveling up problem w/ Haarhus
(19-08-2010 10:49 PM)Clayman Wrote:  The level system might be a bit confusing for new players. Basically the level of a unit tells about how powerful it is, but this doesn't apply to leaders. Try to look at damage and health of the unit, not just the level.

Thank you for your replies. Hopefully I'll find a way to survive the first map.
19-08-2010 11:27 PM
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Mestrahd Offline
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RE: Leveling up problem w/ Haarhus
Also, if you make a beeline for Paralyze, you should get it around 8 or 9 if I remember correctly. That will help you immensely as well.
20-08-2010 03:33 AM
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Emil Offline
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RE: Leveling up problem w/ Haarhus
(20-08-2010 03:33 AM)Mestrahd Wrote:  Also, if you make a beeline for Paralyze, you should get it around 8 or 9 if I remember correctly. That will help you immensely as well.

Thanks for the e-mail. For now I'm concentrating on getting all of the extra unit icons on the skills grid. I've two already, two more to go. Afterwards I'll concentrate on getting the unique skills.
(19-08-2010 11:27 PM)Emil Wrote:  
(19-08-2010 10:49 PM)Clayman Wrote:  The level system might be a bit confusing for new players. Basically the level of a unit tells about how powerful it is, but this doesn't apply to leaders. Try to look at damage and health of the unit, not just the level.

Thank you for your replies. Hopefully I'll find a way to survive the first map.
I was able to get out of the 1st map alive. I defeated all of the guardians by blasting them with fire on the world map as well as in the grid battlegrounds. Once weakened enough, I finished them with melee attacks.
(This post was last modified: 20-08-2010 02:40 PM by Emil.)
20-08-2010 02:37 PM
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TemjinGold Offline
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Post: #8
RE: Leveling up problem w/ Haarhus
So you know, focusing on extra unit spots early will actually make things harder for you because more units in groups means less experience and harder to level up...
22-08-2010 12:42 AM
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m0rtality Offline
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RE: Leveling up problem w/ Haarhus
blasting the enemy with magic spells also means less experience when you finish them off makeing it harder later on.

avoiding dammage and killing the weak enemy's first.
then put all you power on the bigger ones and nuke it.

haveing more units in you party does makes lvling goes slower but iff those units are all upgrades you can just grind away all resistance on the map and still get enough experiance to get max lvl.
22-08-2010 01:06 AM
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Emil Offline
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RE: Leveling up problem w/ Haarhus
(22-08-2010 12:42 AM)TemjinGold Wrote:  So you know, focusing on extra unit spots early will actually make things harder for you because more units in groups means less experience and harder to level up...

I level up my units by first constructing their respective bldgs depending on the path I've chosen for them. This way, once they level up, they will skip 1 or more levels. This way they become powerful faster, and their chances of winning a battle greater.
(22-08-2010 01:06 AM)m0rtality Wrote:  blasting the enemy with magic spells also means less experience when you finish them off makeing it harder later on.

avoiding dammage and killing the weak enemy's first.
then put all you power on the bigger ones and nuke it.

haveing more units in you party does makes lvling goes slower but iff those units are all upgrades you can just grind away all resistance on the map and still get enough experiance to get max lvl.

I've come to rely on constructing the unit bldgs according to their paths, and on the training hut to level up my units faster.
(This post was last modified: 22-08-2010 01:18 AM by Emil.)
22-08-2010 01:15 AM
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wabbit Offline
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Post: #11
RE: Leveling up problem w/ Haarhus
(20-08-2010 03:33 AM)Mestrahd Wrote:  Also, if you make a beeline for Paralyze, you should get it around 8 or 9 if I remember correctly. That will help you immensely as well.

Yep. That one skill will win you the game, especially if you put in some transformer mages with your party too (ie.. hags, succubus').

Paralyze is busted imo. Way too OP. Needs to either have a chance of missing or only give it 3-5 applications per battle. Same goes with all the related abilities, petrify and transformation.

In some ways I regret beelining for Paralyze on Har-huus. I guess I didn't have to use it - but it made the Lotd campaign go from challenging to easy-mode, instantly.
22-08-2010 04:05 PM
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Emil Offline
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Post: #12
RE: Leveling up problem w/ Haarhus
(22-08-2010 04:05 PM)wabbit Wrote:  
(20-08-2010 03:33 AM)Mestrahd Wrote:  Also, if you make a beeline for Paralyze, you should get it around 8 or 9 if I remember correctly. That will help you immensely as well.

Yep. That one skill will win you the game, especially if you put in some transformer mages with your party too (ie.. hags, succubus').

Paralyze is busted imo. Way too OP. Needs to either have a chance of missing or only give it 3-5 applications per battle. Same goes with all the related abilities, petrify and transformation.

In some ways I regret beelining for Paralyze on Har-huus. I guess I didn't have to use it - but it made the Lotd campaign go from challenging to easy-mode, instantly.

I already have paralyze, push, and slow.
22-08-2010 04:37 PM
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Mestrahd Offline
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Post: #13
RE: Leveling up problem w/ Haarhus
I don't know if I'd like to waste my turn on a missed paralyze but limiting it to 3-5 turns might not be bad. You're right though, with all the dragons in the Legions campaign it was easy mode with paralyze. Also, I think taking the enemy capital would've have been MUCH tougher without it.
23-08-2010 06:05 PM
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stubbie Offline
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Post: #14
RE: Leveling up problem w/ Haarhus
Paralyzing and transformation are way too overpowered.
Though without them the game can become much too hard and frustrating.
You soon realise that you must have those two abilities in your parties makeup.

This leads to most battles becoming a bit of a strategy battle in the first round until you can fire off those two spells, then it just turns into a casual click fest till all enemies are dead.

Just a bit of tweaking (like for example, limiting the transformation ability of the succubus to just one adjacent enemy instead of all) would help a lot.
10-11-2010 01:09 PM
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Larkin Offline
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Post: #15
RE: Leveling up problem w/ Haarhus
I reduced the duration for paralyze and petrify to 1 round and transformation to 2 rounds and reduced the number of uses.

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10-11-2010 03:01 PM
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