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Modding API documentation
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imi Offline
Realmforge Studios
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Posts: 717
Joined: Mar 2010
Post: #1
Modding API documentation
Hi,

for all modders, I've compiled our Lua-API with an overview of most of the available functions and some documentation of some of the C# functions.

API reference
API reference and component reference as XML

The overview is by far not complete (in theory, you could call all public C# functions over LuaInterface) and also some of the functions are not used or not working anymore.

But it should be a good start to get around and for reference Wink (our mapper used this as reference a lot).

Also, I've uploaded an XML file with a list of all components with all properties currently available. (Together with the function-list mentioned above). This is meant for those of you, who want to create some better looking HTML out of the API reference Wink

Have fun.

PS: Editor coming soon..

[Image: ds18.jpg]
14-02-2011 06:31 PM
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Kruno Offline
Junior Member
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Posts: 12
Joined: Feb 2011
Post: #2
RE: Modding API documentation
Thank you. This should further my goals in adding a level up system independently on heroes. It is virtually done, but I can not seem to get a few things working.
15-02-2011 05:11 AM
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imi Offline
Realmforge Studios
******

Posts: 717
Joined: Mar 2010
Post: #3
RE: Modding API documentation
Quote:but I can not seem to get a few things working.

Feel free to post questions. Wink

[Image: ds18.jpg]
15-02-2011 09:10 AM
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hellm Offline
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Posts: 3
Joined: Feb 2011
Post: #4
RE: Modding API documentation
Sticky please! Smile
18-02-2011 07:31 PM
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imi Offline
Realmforge Studios
******

Posts: 717
Joined: Mar 2010
Post: #5
RE: Modding API documentation
Instead of sticky, I've copied the API - info into the (now proper named) thread "MapEditor and Modding", which is already sticky Big Grin

[Image: ds18.jpg]
18-02-2011 07:52 PM
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