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Concerns and Suggestions
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qkrtjdwls91
Newbie

Posts: 1
Joined: Mar 2011
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Concerns and Suggestions
I am writing this because I am frustrated with this game and how it was executed.
One problem I noticed when I played this game is that I have to babysit my heroes every few seconds so that they do not escape from my dungeon once they are satisfied... WHILE trying to complete my mission objective which is across the map. It is not fun trying to do both, it is annoying! Trying to run across the map, or wait for a cool down for the town portal... Its annoying how when I am fighting a boss or is killing mobs on one side of the map and suddenly seeing a satisfied hero all the way across the map about to leave my dungeon... Seriousally, would it have killed them to allow us to control 2 units instead of a single dungeon lord. For Eg, guardian... it would help soo much with this problem as the dungeon lord could be questing while using guardian/second controllable unit to kill the satisfied heroes back at home...
Also, I never did figure out how to heal my guardian... How the hell do I heal him?
Another concern I have with this game is how Soul Power pretty much becomes useless for anything else besides prestige once I max out goblin/levels/guardians. If the problem was just this, it would be fine but the problem comes in that prestige items are the only things that can be used to increase our prestige. This forces me to spam shit ton of prestige items all around my dungeon trying to spend all my soul power once I am maxed out on everything else. It in essence makes my dungeon look more like a garbage site then a dungeon as I tend to have a shit tons of prestige items littered everywhere because I want to lower my soul power to 0. Placing the prestige items is also not fun at all, it is not fun and frustrating/boring/annoying. While also forcing me to make my dungeon look super ugly.
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| 19-03-2011 07:48 AM |
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lynnk
Member
  
Posts: 81
Joined: Mar 2008
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RE: Concerns and Suggestions
(19-03-2011 07:48 AM)qkrtjdwls91 Wrote: I am writing this because I am frustrated with this game and how it was executed.
One problem I noticed when I played this game is that I have to babysit my heroes every few seconds so that they do not escape from my dungeon once they are satisfied... WHILE trying to complete my mission objective which is across the map. It is not fun trying to do both, it is annoying! Trying to run across the map, or wait for a cool down for the town portal... Its annoying how when I am fighting a boss or is killing mobs on one side of the map and suddenly seeing a satisfied hero all the way across the map about to leave my dungeon... Seriousally, would it have killed them to allow us to control 2 units instead of a single dungeon lord. For Eg, guardian... it would help soo much with this problem as the dungeon lord could be questing while using guardian/second controllable unit to kill the satisfied heroes back at home...
Also, I never did figure out how to heal my guardian... How the hell do I heal him?
Another concern I have with this game is how Soul Power pretty much becomes useless for anything else besides prestige once I max out goblin/levels/guardians. If the problem was just this, it would be fine but the problem comes in that prestige items are the only things that can be used to increase our prestige. This forces me to spam shit ton of prestige items all around my dungeon trying to spend all my soul power once I am maxed out on everything else. It in essence makes my dungeon look more like a garbage site then a dungeon as I tend to have a shit tons of prestige items littered everywhere because I want to lower my soul power to 0. Placing the prestige items is also not fun at all, it is not fun and frustrating/boring/annoying. While also forcing me to make my dungeon look super ugly.
As this is a strategy game there are a number of ways of playing it....
Personally I do not usually wait until my heroes are full up with soul energy - I usually get them before they are full up especially at the beginning of any game when it is is important to get prestige level up... so I just keep an eye on their SE levels in the list so that when I want to do something else I just harvest the ones who look like they might get satisfied and escape before I have finished whatever it is I am doing [same as with the champions - I do not go off to do something else just before a champion arrives but after I have got rid of one]. Anyway it doesn't really matter if one or two heroes escape - there are always more arriving
Personally I would not like the headache of controlling multiple entities all spread across the map....
You do not heal the guardian or anything else apart from yourself - there is a button which will make the guardian/goblin/monster de-materialise enabling you to get a new guardian/goblin/monster with full health....
I do not really understand your points about SE becoming useless - in the sandbox levels SE is used for levelling up your attribute/skills and in the campaigns I never found that I played a level for long enough to have too much SE because when I've finished a level I just play the next one...
And with regard to having too many prestige objects spammed round the dungeon - I just wait until I have enough SE to get the more expensive ones that give the most prestige points for the smallest amount of space used....
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| 20-03-2011 02:30 PM |
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