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Startup Crash--Failed to create Direct3D9 Device
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DeathsBedBug Offline
Newbie

Posts: 3
Joined: Dec 2010
Post: #1
Startup Crash--Failed to create Direct3D9 Device
Hello,

I'm trying to play Ceville from Gametap.com, and have also been trying to play Kaptain Brawe. Ceville creates a log, and the exception lines are as follows:

Quote: D3D9RenderSystem::createRenderWindow "Ceville (en)", 1024x768 fullscreen miscParams: FSAA=Level 4 externalWindowHandle=1442430
21:36:34: D3D9 : Created D3D9 Rendering Window 'Ceville (en)' : 1024x768, 32bpp
21:36:34: OGRE EXCEPTION(3:RenderingAPIException): Failed to create Direct3D9 Device: Device lost in D3D9RenderWindow::createD3DResources at ..\src\OgreD3D9RenderWindow.cpp (line 573)
21:36:35: *-*-* OGRE Shutdown

Here is my pertinent dxdiag:

Quote:------------------
System Information
------------------
Time of this report: 4/2/2011, 15:19:58
Machine name: BUGSY-PC
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_gdr.101026-1503)
Language: English (Regional Setting: English)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: GA-770T-USB3
BIOS: Award Modular BIOS v6.00PG
Processor: AMD Phenom™ II X2 555 Processor (2 CPUs), ~3.2GHz
Memory: 8192MB RAM
Available OS Memory: 8188MB RAM
Page File: 1474MB used, 14899MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: 120 DPI (125 percent)
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7600.16385 64bit Unicode

------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Sound Tab 3: No problems found.
Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce GTX 460
Manufacturer: NVIDIA
Chip type: GeForce GTX 460
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0E22&SUBSYS_00000000&REV_A1
Display Memory: 4065 MB
Dedicated Memory: 993 MB
Shared Memory: 3071 MB
Current Mode: 1024 x 768 (32 bit) (75Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: Acer S231HL
Monitor Id: ACR01A6
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: HDMI
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 8.17.0012.6658 (English)
Driver Version: 8.17.12.6658
DDI Version: 10.1
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 1/7/2011 23:27:00, 12859496 bytes
WHQL Logo'd: Yes

I can't figure out why it can't open the window it needs to. I updated my graphics drivers, I downloaded the VC++redist, it won't complete the installation, even when run as administrator. dot net 3.5 won't install either. Directx won't install 9c cause I have dx 11. They look like fun games, can anyone help with this issue?

Thank you!
02-04-2011 08:26 PM
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hackwrench Offline
Newbie

Posts: 1
Joined: Feb 2012
Post: #2
RE: Startup Crash--Failed to create Direct3D9 Device
I seem to be having a similar problem only for Ceville on Steam
_log.log
14:36:36: Creating resource group General
14:36:36: Creating resource group Internal
14:36:36: Creating resource group Autodetect
14:36:36: SceneManagerFactory for type 'DefaultSceneManager' registered.
14:36:36: Registering ResourceManager for type Material
14:36:36: Registering ResourceManager for type Mesh
14:36:36: Registering ResourceManager for type Skeleton
14:36:36: MovableObjectFactory for type 'ParticleSystem' registered.
14:36:36: OverlayElementFactory for type Panel registered.
14:36:36: OverlayElementFactory for type BorderPanel registered.
14:36:36: OverlayElementFactory for type TextArea registered.
14:36:36: Registering ResourceManager for type Font
14:36:36: ArchiveFactory for archive type FileSystem registered.
14:36:36: ArchiveFactory for archive type Zip registered.
14:36:36: FreeImage version: 3.10.0
14:36:36: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
14:36:36: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm​,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,​jp2
14:36:36: DDS codec registering
14:36:36: Registering ResourceManager for type HighLevelGpuProgram
14:36:36: Registering ResourceManager for type Compositor
14:36:36: MovableObjectFactory for type 'Entity' registered.
14:36:36: MovableObjectFactory for type 'Light' registered.
14:36:36: MovableObjectFactory for type 'BillboardSet' registered.
14:36:36: MovableObjectFactory for type 'ManualObject' registered.
14:36:36: MovableObjectFactory for type 'BillboardChain' registered.
14:36:36: MovableObjectFactory for type 'RibbonTrail' registered.
14:36:36: Loading library .\RenderSystem_Direct3D9
14:36:36: Installing plugin: D3D9 RenderSystem
14:36:36: D3D9 : Direct3D9 Rendering Subsystem created.
14:36:37: D3D9: Driver Detection Starts
14:36:37: D3D9: Driver Detection Ends
14:36:37: Plugin successfully installed
14:36:37: Loading library .\Plugin_ParticleFX
14:36:37: Installing plugin: ParticleFX
14:36:37: Particle Emitter Type 'Point' registered
14:36:37: Particle Emitter Type 'Box' registered
14:36:37: Particle Emitter Type 'Ellipsoid' registered
14:36:37: Particle Emitter Type 'Cylinder' registered
14:36:37: Particle Emitter Type 'Ring' registered
14:36:37: Particle Emitter Type 'HollowEllipsoid' registered
14:36:37: Particle Affector Type 'LinearForce' registered
14:36:37: Particle Affector Type 'ColourFader' registered
14:36:37: Particle Affector Type 'ColourFader2' registered
14:36:37: Particle Affector Type 'ColourImage' registered
14:36:37: Particle Affector Type 'ColourInterpolator' registered
14:36:37: Particle Affector Type 'Scaler' registered
14:36:37: Particle Affector Type 'Rotator' registered
14:36:37: Particle Affector Type 'DirectionRandomiser' registered
14:36:37: Particle Affector Type 'DeflectorPlane' registered
14:36:37: Plugin successfully installed
14:36:37: Loading library .\Plugin_CgProgramManager
14:36:37: Installing plugin: Cg Program Manager
14:36:38: Plugin successfully installed
14:36:38: Loading library .\Plugin_OctreeSceneManager
14:36:38: Installing plugin: Octree & Terrain Scene Manager
14:36:38: Plugin successfully installed
14:36:38: *-*-* OGRE Initialising
14:36:38: *-*-* Version 1.4.8 (Eihort)
14:36:38: D3D9 : RenderSystem Option: Anti aliasing = NonMaskable 4
14:36:38: D3D9 : RenderSystem Option: Video Mode = 1152 x 720 @ 32-bit colour
14:36:38: D3D9 : RenderSystem Option: Anti aliasing = NonMaskable 4
14:36:38: D3D9 : RenderSystem Option: Full Screen = Yes
14:36:38: D3D9 : RenderSystem Option: VSync = Yes
14:36:38: CPU Identifier & Features
14:36:38: -------------------------
14:36:38: * CPU ID: AuthenticAMD: AMD Athlon™ 64 X2 Dual Core Processor 5000+
14:36:38: * SSE: yes
14:36:38: * SSE2: yes
14:36:38: * SSE3: yes
14:36:38: * MMX: yes
14:36:38: * MMXEXT: yes
14:36:38: * 3DNOW: yes
14:36:38: * 3DNOWEXT: yes
14:36:38: * CMOV: yes
14:36:38: * TSC: yes
14:36:38: * FPU: yes
14:36:38: * PRO: yes
14:36:38: * HT: no
14:36:38: -------------------------
14:36:38: D3D9 : Subsystem Initialising
14:36:38: ***************************************
14:36:38: *** D3D9 : Subsystem Initialised OK ***
14:36:38: ***************************************
14:36:38: D3D9RenderSystem::createRenderWindow "Ceville (en)", 1152x720 fullscreen miscParams: FSAA=Level 4 externalWindowHandle=336824
14:36:38: D3D9 : Created D3D9 Rendering Window 'Ceville (en)' : 1152x720, 32bpp
14:37:03: OGRE EXCEPTION(3:RenderingAPIException): Failed to create Direct3D9 Device: Invalid call in D3D9RenderWindow::createD3DResources at ..\src\OgreD3D9RenderWindow.cpp (line 573)
14:37:04: *-*-* OGRE Shutdown
14:37:04: Unregistering ResourceManager for type Compositor
14:37:04: Unregistering ResourceManager for type Font
14:37:04: Unregistering ResourceManager for type Skeleton
14:37:04: Unregistering ResourceManager for type Mesh
14:37:04: Unregistering ResourceManager for type HighLevelGpuProgram
14:37:04: Uninstalling plugin: Octree & Terrain Scene Manager
14:37:04: Plugin successfully uninstalled
14:37:04: Unloading library .\Plugin_OctreeSceneManager
14:37:04: Uninstalling plugin: Cg Program Manager
14:37:04: Plugin successfully uninstalled
14:37:04: Unloading library .\Plugin_CgProgramManager
14:37:04: Uninstalling plugin: ParticleFX
14:37:04: Plugin successfully uninstalled
14:37:04: Unloading library .\Plugin_ParticleFX
14:37:04: Uninstalling plugin: D3D9 RenderSystem
14:37:04: D3D9 : Shutting down cleanly.
14:37:04: D3D9 : Direct3D9 Rendering Subsystem destroyed.
14:37:04: Plugin successfully uninstalled
14:37:04: Unloading library .\RenderSystem_Direct3D9
14:37:04: Unregistering ResourceManager for type Material

firstlog.log
Product: s
Version: 1.0.2.0
Assembly: Ceville, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null
OS: Microsoft Windows NT 6.1.7601 Service Pack 1
Processors: 2
CLR: 2.0.50727.5448
CDF
v1.1.4322
v2.0.50727
v3.0
v3.5
v4
v4.0
Executable: C:\program files\steam\steamapps\common\ceville\Ceville.exe
Startup: C:\program files\steam\steamapps\common\ceville
Current: c:\program files\steam\steamapps\common\ceville\data
C:\Users\account\Documents\Ceville\config.cfg not found
Setting thread affinity to 1
Creating Main Form
Initializing Sound
PythonInit preinit start
__main__ loaded.
PythonInit preinit done.
Creating Ogre
Monitor aspect ratio:1.6
Framebuffer aspect ratio: 1.6
== Allow NVPerfHUD ==
Immutable: False
* Yes
* No
== Anti aliasing ==
Immutable: False
* None
* NonMaskable 1
* NonMaskable 2
* Level 2
* Level 4
== Floating-point mode ==
Immutable: False
* Fastest
* Consistent
== Full Screen ==
Immutable: False
* Yes
* No
== Rendering Device ==
Immutable: False
* AMD Radeon HD 6450
== VSync ==
Immutable: False
* Yes
* No
== Video Mode ==
Immutable: False
* 640 x 480 @ 16-bit colour
* 720 x 480 @ 16-bit colour
* 720 x 576 @ 16-bit colour
* 800 x 600 @ 16-bit colour
* 1024 x 768 @ 16-bit colour
* 1152 x 864 @ 16-bit colour
* 1280 x 720 @ 16-bit colour
* 1280 x 768 @ 16-bit colour
* 1280 x 800 @ 16-bit colour
* 1280 x 960 @ 16-bit colour
* 1280 x 1024 @ 16-bit colour
* 1360 x 768 @ 16-bit colour
* 1360 x 1024 @ 16-bit colour
* 1366 x 768 @ 16-bit colour
* 1400 x 1050 @ 16-bit colour
* 1440 x 900 @ 16-bit colour
* 640 x 480 @ 32-bit colour
* 720 x 480 @ 32-bit colour
* 720 x 576 @ 32-bit colour
* 800 x 600 @ 32-bit colour
* 1024 x 768 @ 32-bit colour
* 1152 x 864 @ 32-bit colour
* 1280 x 720 @ 32-bit colour
* 1280 x 768 @ 32-bit colour
* 1280 x 800 @ 32-bit colour
* 1280 x 960 @ 32-bit colour
* 1280 x 1024 @ 32-bit colour
* 1360 x 768 @ 32-bit colour
* 1360 x 1024 @ 32-bit colour
* 1366 x 768 @ 32-bit colour
* 1400 x 1050 @ 32-bit colour
* 1440 x 900 @ 32-bit colour
Anti aliasing set to NonMaskable 4
Deinitializing Sound
System.Runtime.InteropServices.SEHException: External component has thrown an exception.
at Ogre.Root.createRenderWindow(Root* , basic_string<char\,std::char_traits<char>\,std::allocator<char> >* , UInt32 , UInt32 , Boolean , map<std::basic_string<char\,std::char_traits<char>\,std::allocator<char> >\,std::basic_string<char\,std::char_traits<char>\,std::allocator<char> >\,std::less<std::basic_string<char\,std::char_traits<char>\,std::allocator<char> > >\,std::allocator<std::pair<std::basic_string<char\,std::char_traits<char>\,std::allocator<char> > const \,std::basic_string<char\,std::char_traits<char>\,std::allocator<char> > > > >* )
at Mogre.Root.CreateRenderWindow(String name, UInt32 width, UInt32 height, Boolean fullScreen, Const_NameValuePairList miscParams)
at Ceville.Ogre.FinishInit()
at Ceville.MainClass.Main(String[] args)
24-02-2012 09:10 PM
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Dorimil Offline
Patrician expert
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Posts: 2,676
Joined: Mar 2010
Post: #3
RE: Startup Crash--Failed to create Direct3D9 Device
if it is also a directX9 error, please download this from MS: http://www.microsoft.com/download/en/det...g=en&id=35 and run it. it will download the missing files.

Lebe jeden Tag, als wäre es Dein Letzter! / Live each day as it would be your last!
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27-02-2012 10:46 AM
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