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Freedom Scenario
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computertech Offline
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Posts: 346
Joined: Oct 2009
Post: #1
Freedom Scenario
What is your highest score in the freedom map? Have hit 100,000+, but lost, ship little slow.

I've been trying to improve/increase my score on Freedom and seems EXTREMELY random on how it plays out. I basically have a pattern I follow every single time I play, but everytime it's a major difference.

I'm not talking about the beginning education lvl of the people. I'm talking about if people work or don't work at their jobs. goods going to the docks or not. Random amounts of immigrants. Random coups, or situations (like environmentalist holding up a mine, ppl protesting).

It's pretty strange...sometimes i make ALOT of money before 1970, other times i'm having problems breaking even, even though i do the SAME thing over and over. Seems there are very RANDOM variables on what a farm/plant/ranch,etc produces.
Good example is the rum factory. Some of the time 4 fully staffed farms are required to allow the factory to run with max upgrades and not run out of sugar. Other times, i have to have 5 or even 6 FULLY staffed farms to keep up. other factories have the same issue.

I'm pretty sure there are some random variables in the game that sets what farms/factories produce, how ppl work, etc,etc. Anyone else notice this?

[Image: tron-legacy-5-1.jpg]
29-04-2011 08:48 PM
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rj66 Offline
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Post: #2
RE: Freedom Scenario
educated not children.
(This post was last modified: 29-08-2011 06:46 PM by rj66.)
29-04-2011 09:50 PM
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computertech Offline
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Posts: 346
Joined: Oct 2009
Post: #3
RE: Freedom Scenario
As i stated before, i'm building the EXACT same way over and over and over on every restart/new game.
And there is a factor that changes how much fully staffed farms produce. (not just peeps running around). If it was just the peeps running around, the difference per game would be close to the same, and it's not.
Even the coup is random, most of the time, ZERO coups. Playing/building the SAME way, 4+ coups. last game, only 1 coup. Interestingly had russia invade instead (first time that happened). It was pretty close to EXACT build of the freedom campain i've done many times now, VERY random results every time.

One build (90,000+) I have posted in the online database (under the name computertech82). Think i'm in the 20's in the list. You can look at that island, that is how i'm building it over and over and over.

[Image: tron-legacy-5-1.jpg]
(This post was last modified: 01-05-2011 01:28 AM by computertech.)
01-05-2011 01:25 AM
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rj66 Offline
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Posts: 229
Joined: Mar 2011
Post: #4
RE: Freedom Scenario
Pardon a newbie please?
(This post was last modified: 29-08-2011 06:46 PM by rj66.)
01-05-2011 11:05 AM
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computertech Offline
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Posts: 346
Joined: Oct 2009
Post: #5
RE: Freedom Scenario
(01-05-2011 11:05 AM)rj66 Wrote:  I am going to assume you have T3:AP as you don't show any Myislands on the original T3 server.

In any case, you must be correct in your analyst of the situation.

Pardon a newbie please?

Yes, i have AP add-on installed. It does add to the game. Highest game in AP is "take over the world". Scored 30,583. Freedom, I'm scoring 75,000+ to my highest 100,000+(lost), and 93,517 (won).

I have a saved beginning game of this map with a few college grads. So I'm starting the same way every single time. It is interesting playing it over and over and getting different results. But it seems the game I saved is more "aggressive" then the other times I've played the map. (more coups, protesting, and possible invasions).

I'm hoping others will post their results of playing Freedom Campaign.

[Image: tron-legacy-5-1.jpg]
01-05-2011 07:14 PM
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Bushface Offline
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Posts: 181
Joined: Jan 2011
Post: #6
RE: Freedom Scenario
I've had enormous fun with this mission. My best effort so far can be seen, should anybody so wish, at about place #18 in the campaign high-scores table: I got 120,574. But there's still some meat on the bone for me to gnaw at - that game suffered from repeated llama flu outbreaks, stopping immigration just when I was short-staffed.
08-05-2011 09:53 PM
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Bushface Offline
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Posts: 181
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Post: #7
RE: Freedom Scenario
double post - how come ?
(This post was last modified: 08-05-2011 09:54 PM by Bushface.)
08-05-2011 09:53 PM
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