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Cars must rely on import
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Little Dragon Offline
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Post: #1
Cars must rely on import
I think this feature may make the gameplay more attractive and strategic, it means cars can't appear automatically once you build a garage but you have to save some money to buy (import) them.

This feature will affect to the strategy of the game in the initial stage, i.e you can't expand the area around the port to anywhere too far unless you want your people walk there on foot sluggishly, and it's realistic as in the 1950s no Caribbean countries could manufacture cars.

Btw, since cars would be valuable with the cargo loaded, the rebels may attack them (robbing, planting dynamites, etc) , you have to guard the roads, isn't it another good feature for gameplay?

Another point is the more cars appear in your island, the more prosperity index is expressed.
(This post was last modified: 09-05-2011 01:10 PM by Little Dragon.)
09-05-2011 12:56 PM
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darius89 Offline
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Post: #2
RE: Cars must rely on import
(09-05-2011 12:56 PM)Little Dragon Wrote:  I think this feature may make the gameplay more attractive and strategic, it means cars can't appear automatically once you build a garage but you have to save some money to buy (import) them.

This feature will affect to the strategy of the game in the initial stage, i.e you can't expand the area around the port to anywhere too far unless you want your people walk there on foot sluggishly, and it's realistic as in the 1950s no Caribbean countries could manufacture cars.

Btw, since cars would be valuable with the cargo loaded, the rebels may attack them (robbing, planting dynamites, etc) , you have to guard the roads, isn't it another good feature for gameplay?

Another point is the more cars appear in your island, the more prosperity index is expressed.
Agreed with you 100% in theory. But in practice el Presidente may find it too much of strain on the state treasury,buying cars for his many citizens, when it should be going towards more important things,like his Swiss bank account. But agreed about rebels.

Viva El Presidente Smile
09-05-2011 01:35 PM
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Maximo Offline
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Post: #3
RE: Cars must rely on import
I'm with ya LittleDragon, this does make sense in theory. Obviously El Prez having to buy each individual car could become quite tough when your island's population is pushing into the hundreds. As it stands, I think building a Garage essentially implies that your island has begun importing autos.

I agree, rebels attacking cars and staging ambushes (maybe kidnappings!?) on the roads make a lot of sense. Perhaps a more realistic importation of vehicles too, based on a certain level of economic output or a lump sum/edict fee to start the importation of cars.

George W. Bush: "A dictatorship would be a heck of a lot easier, there's no question about it." El Presidente agrees. Cool
09-05-2011 03:44 PM
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Little Dragon Offline
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Post: #4
RE: Cars must rely on import
(09-05-2011 03:44 PM)Maximo Wrote:  Obviously El Prez having to buy each individual car could become quite tough when your island's population is pushing into the hundreds.

The importation won't be hard at all since you can buy tens or hundreds of car at the same time basing on status of the island's budget.
09-05-2011 06:50 PM
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Maximo Offline
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Post: #5
RE: Cars must rely on import
True enough Dragon. At this point however, I highly doubt the devs would take a step backward in ease of playability by adding a mechanic such as this, however realistic or genuine it may be. Again, I'm left to think the building of a Garage implies Tropico begins importing cars.

George W. Bush: "A dictatorship would be a heck of a lot easier, there's no question about it." El Presidente agrees. Cool
09-05-2011 07:18 PM
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Tropi'je Offline
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Post: #6
RE: Cars must rely on import
really interesting idea.. And seams like it could be a lotta fun to make it work for your island.

Could be a difficulty setting..

that said it could have some serrious programing issues and i wouldnt expect it for t4 thats for sure..

and expansion, or DLC? who knows. the big Q is, how hard would it be to add, and what would be the reasoning? just making the game harder?

could it be something as easy as saying, Ok.. only 20 cars on the island can be used at once, then add loads of 25 cars for a set price? Dunno if thats even possible, but just a thought.

would definatly make the game much harder from an economy standpoint.
09-05-2011 09:37 PM
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Little Dragon Offline
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Post: #7
RE: Cars must rely on import
(09-05-2011 09:37 PM)Tropije Wrote:  the big Q is, how hard would it be to add, and what would be the reasoning? just making the game harder?

would definatly make the game much harder from an economy standpoint.

Yes, the gameplay will be more strategic, and so on, more attractive.

Maintaining costs for the cars will happen and they would be broken on the roads, so repairing stations or gaz stations along the roads would be good features to be added to the gameplay.
(This post was last modified: 10-05-2011 01:53 AM by Little Dragon.)
10-05-2011 01:49 AM
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Little Dragon Offline
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Post: #8
RE: Cars must rely on import
Since importation becomes an advantage in Tropico 4, I'd like to remind this proposal. Smile, together with road building as below.
http://forum.kalypsomedia.com/showthread.php?tid=9616
(This post was last modified: 25-02-2012 03:00 AM by Little Dragon.)
25-02-2012 02:59 AM
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flake Offline
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Post: #9
RE: Cars must rely on import
Agree with you these are the sensitive issues and we all should to be conscious about it.

Well all the above participants perform well and expose their idea awesomely..
Keep it up.
19-06-2012 04:31 PM
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Little Dragon Offline
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Post: #10
RE: Cars must rely on import
@flake

Glad to see u love our ideas.
21-06-2012 03:48 PM
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gbboone Offline
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Post: #11
RE: Cars must rely on import
I like this idea, I disagree with the implantation, though. I think that the garage should come with a certain number of cars, and then you can buy upgrades to increase the number of cars the garage can service at a time, like how the solar plant currently works.
22-06-2012 01:33 PM
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Little Dragon Offline
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Post: #12
RE: Cars must rely on import
As I said, There are actually more features to exploit and imporve in the gameplay of T3 or 4. For this propsed feature, I don't think it's a headache for the present game mechanics.
25-06-2012 01:27 AM
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Ieuan Offline
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Post: #13
RE: Cars must rely on import
Tropico now makes its own cars in Mordern Times
29-10-2012 02:28 PM
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Little Dragon Offline
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Post: #14
RE: Cars must rely on import
(29-10-2012 02:28 PM)Ieuan Wrote:  Tropico now makes its own cars in Mordern Times

Yes, but plz don't comfort me.
The Tropican can export cars now but the cars they made didn't add anything to the gameplay. I mean the cars appear while car factory has still not built and run.

Tks for reminding my old thread.
(This post was last modified: 30-10-2012 08:57 AM by Little Dragon.)
30-10-2012 06:29 AM
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CaptainPatch Offline
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Post: #15
RE: Cars must rely on import
Since the whole issue of personal car ownership is rather vague anyway, it _could_ easily be assumed that the cost of a Garage construction **also** involves the import of some additional vehicles that will be stored in said Garage. For the most part, nearly all vehicles are owned and operated by _businesses_: Construction Offices, Police Stations, Fire Stations, Teamster Offices, etc. These may also include the sedans that appear that do nothing more than run employees to and from their places of employment. (Think of it as the perk of "Use of a company car".)
13-06-2013 07:56 PM
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Little Dragon Offline
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Post: #16
RE: Cars must rely on import
Lol, I thought my proposal had died.

Yes, there're still many ideas/ways to improve or even modify the gameplay to a higher level for more fun, more attractiveness.

Now, T4 has done what it could do. Let keep everything new/more attractive for T5 or a new version under new name with new location than the tropical area.
Yesterday 04:13 AM
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