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Castle courtyard bug.
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mortASH Offline
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Post: #1
Castle courtyard bug.
I have recently had an update on the Xbox 360 for The First Templar. All it seems to have done is place a big white block on screen everytime I strike an enemy, replacing a rather nice white flash of light that used to show up.
Another problem I am having with the game is playing through the "Castle Courtyard" level the game freezes once i get to the point where i can kill the Black Knights, Burn the 3rd supply dump or open the main gate. Tried this level about 15 times, in different orders but the game still locks up (but strangley does not lock the Xbox up).
10-05-2011 06:09 AM
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rufcuts Offline
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Post: #2
RE: Castle courtyard bug.
(10-05-2011 06:09 AM)mortASH Wrote:  I have recently had an update on the Xbox 360 for The First Templar. All it seems to have done is place a big white block on screen everytime I strike an enemy, replacing a rather nice white flash of light that used to show up.
Another problem I am having with the game is playing through the "Castle Courtyard" level the game freezes once i get to the point where i can kill the Black Knights, Burn the 3rd supply dump or open the main gate. Tried this level about 15 times, in different orders but the game still locks up (but strangley does not lock the Xbox up).

Yep, me & my partner are having the same problem with freezing whilst playing co-op in the "Castle Courtyard" & can't progress. Have tried on 4 different xbox 360 consoles with the same result, so that aint the problem! If problem isn't fixed promto will have to take my 2 copies back 2 GAME. Shame really cus despite the avarage graphics, has been enjoyable.
10-05-2011 12:52 PM
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wozy Offline
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Post: #3
RE: Castle courtyard bug.
Another problem level but to a much lesser extent is "City of Acre".I have been playing a lot of "Castle Courtyard" as I believe it to be one of the last levels i need to complete "online". The stretch ,as mentioned above, from the checkpoint at the Black Knights bonus objective to the checkpoint at the Grandmaster suffers from without exaggeration about a 80% failure rate.
24-06-2011 07:24 PM
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wozy Offline
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Post: #4
RE: Castle courtyard bug.
I loaded the checkpoint at the black knights and the game has now froze on me 20 times in a row.A vast majority of the freezes come within the first few moments of initiating combat.I hope someone can take the time to look into this.Maybe dropping some of the cosmetic entities within the courtyard could be an easy fix?
24-06-2011 10:47 PM
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